Silent Hill
Latest about Silent Hill

5 hours into Silent Hill f, I've picked out the 10 biggest details you need to know
By Oscar Taylor-Kent published
Feature Feature | Silent Hill f is filled with both familiar and fresh ideas that reinvigorate Silent Hill

I've waited 13 years to be excited about Silent Hill again, and Silent Hill f has me hopeful for the series' future
By Oscar Taylor-Kent published
Opinion Opinion | The new era of Silent Hill is looking strong already

Silent Hill f's combat is about feeling on edge: "You need to know how close your candle is to going out to really have it feel tense"
By Oscar Taylor-Kent published
Feature Feature | "A lot of people say they really enjoy being scared by horror games," says Silent Hill f's director: "I think sometimes what they mean is they enjoy the tension"

Silent Hill has been terrifying me for over 25 years, so here's my beginner's guide for the series ahead of Silent Hill f
By Oscar Taylor-Kent published
Guide Here's how to get started with Silent Hill ahead of the release of Silent Hill f

Konami says Silent Hill f is more combat focused because young players like challenging action games, and with Soulslike fatigue seeping into my bones, I really don't like the sound of that
By Jordan Gerblick published
news Nooooooo

Silent Hill f's writer views the series as a "pie crust" that hides "its true colors beneath a layer of horror and fog," and I say let him cook
By Oscar Taylor-Kent published
Interview Interview | "Players will take that pie and take a bite out of it": Silent Hill f's developers explain what Silent Hill means to each of them personally

"The very idea of making a prequel to Silent Hill wasn't good," says Origins and Shattered Memories designer: "That game told its story brilliantly through flashbacks, and there weren't really any unanswered questions"
By Robert Zak published
Interview Feature | Silent Hill: Origins and Silent Hill: Shattered Memories developers discuss tackling the difficult task of reinventing Silent Hill by going back to the series' roots on PSP and Wii

I'm already obsessed with Silent Hill f after 5 hours thanks to its incredible story and atmosphere, but I'm anxious about the parry-heavy combat
By Oscar Taylor-Kent published
Hands-on Hands-on | After playing the first five hours of Silent Hill f, this fresh take on the series is incredibly confident and self-assured for good reason, though its combat can feel overengineered
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