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Famed Silent Hill artist Masahiro Ito, creator of Pyramid Head, says scrapped concepts of freaky creatures "still exist in my mind" and "their children may be" used in future titles

News
By Jordan Gerblick published 22 March 2025

Ito isn't currently involved with Silent Hill f

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Silent Hill 2
(Image credit: Konami)
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Former Silent Hill art director Masahiro Ito, who's responsible for fueling so many of our nightmares by creating Pyramid Head, has re-shared some old concept art of creatures he says still exist in his mind and could show up in future projects.

Ito first shared the below images in August 2022, but he recently reposted them to Twitter in the wake of Konami's recent re-reveal of Silent Hill f, the next mainline game in the series. To be fair, the connection between Ito's new tweet and the new Silent Hill f trailer is tenuous at best, but the timing is notable.

They are some of creature concept sketches I drew in 2016. They were not chosen back then, but still exist in my mind and their children may be in any titles in future. https://t.co/ihPO7cvC3rMarch 20, 2025

"They are some of creature concept sketches I drew in 2016," Ito said. "They were not chosen back then, but still exist in my mind and their children may be in any titles in future."

Article continues below
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Again, as far as we know, Ito isn't involved in Silent Hill f in any way and almost certainly isn't suggesting his concept art will be used in any upcoming Silent Hill game, but I'd imagine if his work is up for sale, there will be plenty of bidders among horror game devs.

While Silent Hill f isn't benefitting from Ito's iconic art, there is another legendary name attached to the game: Higurashi When They Cry creator Ryukishi07, who's writing f's story and recently said he worked so hard on it that "I don't think I would mind if it was the last thing I ever wrote."

Silent Hill 2 remake director had no choice but to make Pyramid Head "more aggressive and faster" during his iconic fight: "We've been losing something, but we've been gaining something, too."

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Jordan Gerblick
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After earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever horror game I'm too afraid to finish.

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