Skip to main content
Welcome to GamesRADAR+ Community !
Hi ,

Your membership journey starts here.

Keep exploring and earning more as a member.

MY ACCOUNT

Earn your first badge
Read 1 article to unlock your first badge.
Keep earning badges
Explore ways to get more involved as a member.
Latest Games News

Latest Games News

Breaking gaming news and updates

Read Now
Latest Games Reviews

Latest Games Reviews

Expert verdicts on the newest releases

Read Now

See what you’ve unlocked.

Explore your membership benefits.

Explore
Member Exclusives

Stay Ahead with GamesRadar+

Get the biggest gaming news, reviews, and releases straight to your inbox.

Explore

Sign Out
GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • Videos
    • GR+ Replay - Submit Your Clips
    • G+RLS Podcast
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
  • Home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • View Video
    • Videos
    • GR+ Replay - Submit Your Clips
    • G+RLS Podcast
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
Trending
  • Join our monthly RPG Club
  • Golden Joystick Awards 2026
  • Deal of the Day
  • Countdown to GTA 6
  • G+RLS Podcast
  • Submit your clips. Win prizes
  • RPG Hub
Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


Join the club

Get full access to premium articles, exclusive features and a growing list of member rewards.


An account already exists for this email address, please log in.
  1. Games
  2. RPGs
  3. Divinity

"Baldur's Gate 3 and Original Sin 2 are the blueprint for Divinity": Larian CEO Swen Vincke on why its next RPG is the "natural evolution" of the studio's 20-year journey

News
By Ali Jones
Last updated 17 December 2025

Interview | "It's called Divinity because we're bringing everything together"

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

Divinity
(Image credit: Larian Studios)
  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article
0
Join the conversation
Follow us
Add us as a preferred source on Google
Subscribe to our newsletter

This interview was conducted before Swen Vincke's comments about the use of generative AI in Divinity were made public. In his full comments, Vincke insists he is not "pushing hard" to use AI, and is yet to see significant workflow improvements related to the technology.

No matter how you divide the series up, it's been a long time since the last Divinity game. Original Sin 2 came out in 2017, RTS spin-off Dragon Commander is 12 years old, and you have to go back more than a decade and a half to reach the last numbered Divinity title. The series' history stretches back almost another decade beyond that, and its DNA can be traced to 1992's Ultima 7. It's a meandering lineage, and according to Larian boss Swen Vincke, that's something the studio hopes to change with Divinity.

"It's called Divinity because we're bringing everything together," Vincke tells me in the days following the RPG's reveal at The Game Awards. "We looked at everything we've done and said 'if we want to continue making games in the Divinity universe, we need to make sure that we have a really solid universe sorted out." Over the past few years, Larian has been hard at work "constructing a really integrated, consistent, more grounded version" of its universe, arranging its varied contents into one neat canon.

Latest Videos FromGamesRadar+
Watch full video here:

As if acknowledging the daunting nature of the prospect, particularly for fans who may only have come to Larian in the years following Baldur's Gate 3, Vincke is quick to claim "we really started almost from scratch." There'll be "continuity" for long-term fans, but the "grounded" nature of Divinity's universe means that even if you're coming to the series for the first time, "you'll be in a new world, and you'll feel ok."

Down by the river

The shadow of Baldur's Gate 3 stretches over Divinity. This is the game that Larian opted to make instead of sticking with the D&D ruleset, its beloved cast, and the millions of sales that came with it. For Vincke, it's all part of the same journey.. "Divinity: Original Sin 2 was the blueprint for Baldur's Gate 3," he says. "BG3 and D:OS2 are the blueprint for Divinity. You take those games together and you get an idea of what we're going to be doing in this Divinity."

You may like
  • Divinity Former Dragon Age lead says Larian is taking a "risk" by making Divinity right after Baldur's Gate 3
  • Baldur's Gate 3 Baldur's Gate 3 is a "great sequel" because it's so different from the OG RPGs, says OG RPG dev
  • Astarian looking pensive with his hand resting on his chin in Baldur's Gate 3 Baldur's Gate 4 should just be an "oversized expansion pack for Baldur's Gate 3," BioWare vet says

D&D outlined to Larian how powerful "having a solid universe behind you" can be - an idea it could easily build on thanks to the depth of Divinity's world. With Baldur's Gate 3 offering the chance to "go cinematic," and Original Sin 2 teaching the studio a huge amount about how to craft a detailed, pen and paper experience within the confines of a video game, Divinity is an attempt to bring all of those ideas together, something that's largely possible because the team's recent successes mean it finally has the resource to do that.

Divinity: Original Sin 2

(Image credit: Larian)

"The gameplay we did in our previous Divinity games is the type of gameplay we really like," Vincke explains. "It's a mix between systems and agency-driven narrative." With the cinematics Larian can now place on top of that combination, the team already has "a very powerful cocktail" on its hands. But it's striving to push that arrangement further: "We're trying to maximize everything; the agency you have in expressing your identity and the world's reaction to that; the agency you have in your character development; the agency you have in combat, the agency you get in exploration, and then obviously the agency that you get into the narrative."

"If you take Divinity: Original Sin 2, and you make it cinematic, that's exactly what [Divinity] looks like"

Baldur's Gate 3 means that Larian can now bring those ideas together with the "very high production values" it's spent years working on, but Divinity itself also allows the studio to push beyond that RPG juggernaut. "BG3 was a fine game," Vincke says, "but the problem with BG3 was that we had to port an existing tabletop ruleset into a video game, which came with limitations." Now that it's working in its own world, Larian can "do it the way we think it should be done." Freed from the problems it had with some aspects of the D&D ruleset, it can now "push the limits" of its own universe a little further than it could before.

Vincke is keeping Divinity's exact inspirations close to his chest, but the structure is clear: "if you take Divinity: Original Sin 2, and you make it cinematic, that's exactly what [Divinity] looks like."

Game's got hands

It becomes increasingly apparent how intrinsic the dual pillars of player agency and cinematic production values will be. "It's a game about power and how to use it," Vincke explains when I ask him what exactly Divinity is. "It's going to be a game about hope, about bringing light into the darkness, or snuffing out the last remaining lights." The Game Awards trailer, with its Wicker Man-esque conflagration, is the perfect example. "You could stop all of this. You could step in and say 'no, this is not going to pass'. Or you could be the guy that was responsible for setting that guy on fire. It's a game that's going to give you lots of choice, where you're going to have to decide how you use power."

You may like
  • Divinity Former Dragon Age lead says Larian is taking a "risk" by making Divinity right after Baldur's Gate 3
  • Baldur's Gate 3 Baldur's Gate 3 is a "great sequel" because it's so different from the OG RPGs, says OG RPG dev
  • Astarian looking pensive with his hand resting on his chin in Baldur's Gate 3 Baldur's Gate 4 should just be an "oversized expansion pack for Baldur's Gate 3," BioWare vet says

That's no small mission statement, and Baldur's Gate 3 has shown the lengths that Larian will go to give players as much freedom as possible. But even with the iterative success of D:OS2 and BG3 shaping Divinity, there are challenges for the studio to overcome in realizing its next game. Now at the helm of a far larger company than before, Vincke acknowledges that keeping the team aligned is a lot of work. But greater difficulty lies in bringing this project to heel. "One of your colleagues wrote a piece about how games refuse to be made," he tells me, "and we had that."

Karlach uses her fire powers to light a cigar in Baldur's Gate 3

(Image credit: Larian Studios)

Divinity has been fighting against Larian "for a couple of years now," but the studio has finally won. "I think it gave up its resistance. We're in production. But it was really interesting to see that that still goes even if we have all these resources. It's really annoying, because every game has its own identity and its own language that you have to talk to. So it took us some time to figure it out, but I think we've got it, more or less, now."

A desire to innovate, high levels of ambition, and sky-high expectations haven't always helped Larian in that fight, and Vincke already knows that "something is gonna have to compromise." But a level of excitement – one that wasn't present when the team was considering sticking with D&D after Baldur's Gate 3 – certainly helps.

Work with us

While the days of Kickstarter funding are probably over for Larian, the team definitely wants to do early access. "It's been the blueprint," Vincke says, "especially the community participation, which is what interests us."

"D:OS, D:OS2, BG3, [players] were a large part of how we developed the games. The games improved massively through early access. Players being invested in it increases the pressure and their participation in it, so you get something really cool out of that process, even if it's painful for the developer. We have to swallow our pride and say 'ok, you guys are right, we're wrong, you've made your point'. And it causes extra development efforts, but it leads to a better game, which is ultimately the goal of the entire exercise."

Divinity - Official Reveal Trailer | The Game Awards 2025 - YouTube Divinity - Official Reveal Trailer | The Game Awards 2025 - YouTube
Watch On

Whatever shape that desired early access might take, it's clear that Divinity is the natural next step for Larian, especially in the wake of Baldur's Gate 3's cinematic push. Vincke won't be drawn on all of Divinity's secrets, but hints that it will feature a complex, mechanical change that "has always been part of where we wanted to do." It's been hard work, but he says that "it's starting to work out, with gameplay that really excites us when we see it."

The idea that this is a natural next-step might just be the most interesting aspect of Divinity. Amid the series' complex, varied past is a through-line that Larian has been refining for more than 20 years and is finally coming into full view. Baldur's Gate 3 felt like the zenith of that process, but now Divinity wants to climb even further. "We're trying to give you high-quality production values for something where you messing around with systems that the game offers affects the narrative, and vice-versa. That goes all the way back to our beginning, when we tried to make a game that was inspired by Ultima 7, because that's literally what Ultima 7 did, except with the means of back in the day. We're basically continuing on that journey."

29 years of RPGs later, Larian CEO declares "this is the Divinity we've always wanted to make and you're going to have loads of fun with it."

CATEGORIES
Xbox Series X PS5 PC Gaming Platforms Xbox PlayStation
Ali Jones
Ali Jones
Social Links Navigation
Managing Editor, News

I'm GamesRadar's Managing Editor for news, shaping the news strategy across the team. I started my journalistic career while getting my degree in English Literature at the University of Warwick, where I also worked as Games Editor on the student newspaper, The Boar. Since then, I've run the news sections at PCGamesN and Kotaku UK, and also regularly contributed to PC Gamer. As you might be able to tell, PC is my platform of choice, so you can regularly find me playing League of Legends or Steam's latest indie hit.

You must confirm your public display name before commenting

Please logout and then login again, you will then be prompted to enter your display name.

Read more
Divinity
Baldur's Gate Former Dragon Age lead says Larian is taking a "risk" by making Divinity right after Baldur's Gate 3
 
 
Baldur's Gate 3
Baldur's Gate Baldur's Gate 3 is a "great sequel" because it's so different from the OG RPGs, says OG RPG dev
 
 
Astarian looking pensive with his hand resting on his chin in Baldur's Gate 3
Baldur's Gate Baldur's Gate 4 should just be an "oversized expansion pack for Baldur's Gate 3," BioWare vet says
 
 
Warhammer 40K: Dark Heresy
RPGs Warhammer 40K RPG developer Owlcat Games on "speedrunning" its first 10 years and what comes next
 
 
Divinity
RPGs Divinity fan tries to unmask Baldur's Gate 3 dev's next big villain by painstakingly translating ancient symbols
 
 
Baldur's Gate 3 Karlach
Games We won't get "the next FromSoftware" or "another Remedy or Larian" at this rate, warns veteran dev
 
 
Latest in RPGs
Geralt from The Witcher
The Witcher The Witcher star Doug Cockle recorded all of Geralt's lines for the OG RPG in just 8 days
 
 
A close-up of Garrus in Mass Effect 2
Mass Effect Mass Effect Universe supposedly featured "Hitman-style freedom" and a "galactic Cold War"
 
 
Mass Effect
Mass Effect BioWare fans beg Palworld studio to save Mass Effect by buying the IP from EA
 
 
Mass Effect 5
Mass Effect Mass Effect 5 would have been Mass Effect Universe, and one trailer has changed how I see the entire series
 
 
Malenia seen in Elden Ring's cinematic story trailer.
RPGs Nearly 10 million people have played Elden Ring for over 100 hours, analyst says
 
 
What appears to be Liara appearing in the first teaser for the Next Mass Effect game
Mass Effect Mass Effect 5 lead looks to the bright side of BioWare closure: "I don't have to call in sick when GTA 6 comes out"
 
 
Latest in News
Screenshot from Katana Zero DLC's trailer
Action Games After 7 years of development, Katana Zero DLC is now "the size of a full sequel"
 
 
Elden Ring screenshot showing Melina, a young woman with short copper-y hair, staring ahead as flames rise behind her
Fantasy Movies The Elden Ring movie is reportedly A24's most expensive production ever with a $200 million budget
 
 
Geralt from The Witcher
The Witcher The Witcher star Doug Cockle recorded all of Geralt's lines for the OG RPG in just 8 days
 
 
Agent
Open World Games Open-world spy game from Grand Theft Auto dev never happened because Rockstar couldn't get it right
 
 
A close-up of Garrus in Mass Effect 2
Mass Effect Mass Effect Universe supposedly featured "Hitman-style freedom" and a "galactic Cold War"
 
 
A trainer standing on a rock next to the ocean during Pokemon Winds and Waves
Pokemon Pokemon Winds and Waves might benefit from next-gen water tech
 
 
LATEST ARTICLES
  1. "Still coming. Still free."
    1
    Katana Zero pulls a Hollow Knight: Silksong - the beloved action game's DLC is now "the size of a full sequel" after 7 years of development
  2. 2
    The Elden Ring movie is reportedly A24's most expensive production ever - the studio's spending an eye-watering $200 million on FromSoftware's RPG
  3. 3
    The Witcher star Doug Cockle recorded all of Geralt's lines for the OG RPG in just 8 days: "My voice was wrecked"
  4. 4
    Open-world spy game from Grand Theft Auto devs never happened because Rockstar couldn't get it right: "Other people can try, but I personally think it's hard"
  5. 5
    Mass Effect Universe supposedly featured "Hitman-style freedom" and a "galactic Cold War," according to BioWare insider

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • About us
  • Contact Future's experts
  • Terms and conditions
  • Privacy policy
  • Cookies policy
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility statement
  • Careers

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...