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Baldur's Gate 3 boss Swen Vincke forced to reveal Larian's next RPG Divinity "ends with a lot of fire" after a 19 roll for Persuasion

News
By Anthony McGlynn last updated 3 February 2026

Vincke could have left with telling us the game ends with the credits, but was feeling more kind than that

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A Divinity character holds a torch to the screen
(Image credit: Larian)
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After making the smash hit Baldur's Gate 3, Larian Studios is returning to the series that built the studio, Divinity, for a new installment. We know next to nothing about the upcoming RPG – beyond the fact that it'll be quite violent, going by the reveal trailer – though Larian founder Swen Vincke has just given us a tidbit about how it'll end.

He was corralled into doing so during a livestream where some Larian devs revisit Divinity: Original Sin 2. When a fan asks him about how Divinity ends, Vincke says at first, "I could have said with the credits. That would be the easy way out…" before throwing the question to chat for suggestions. He promises to acknowledge a prediction that’s in the ballpark.

At this juncture, I should point out he's sworn to honesty to the power of 19 on a d20, as rolled before the questioning started. That's exceedingly close to a critical pass, giving him little wriggle room.

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  • Divinity "Baldur's Gate 3 and D:OS2 are the blueprint for Divinity": Larian's next RPG is the studio's "natural evolution"
  • Divinity We're getting Divinity over more Baldur's Gate 3 because Larian devs weren't enjoying "doing the D&D thing"
Larian Devs Play Divinity: Original Sin 2 - YouTube Larian Devs Play Divinity: Original Sin 2 - YouTube
Watch On

"So many of them are correct," he adds. "It ends with the credits, it ends depending on what you do… so here's an absolute scoop for chat – it ends with a lot of fire, of course."

We probably could've guessed that, given the fiery teaser, but I'll take it. Choice played a large part in Original Sin 2's ending as well, as the game offered several conclusions depending on your sensibilities. I'd expect Vincke here to be referencing at least one, if not multiple, possible endings for this next Divinity installment.

Though, he throws in a "perhaps" right at the end, to cover the one point off on his dice roll. Even taking such vagueness into account, this Divinity probably won't be too comfortable for any pyrophobes. However, pyromaniacs might be about to have a very good time, indeed.

Baldur's Gate 3 director and Larian Studios founder shouts out the "unsung heroes" who make games like the new Divinity possible: "They love the team fiercely."

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Anthony McGlynn
Anthony McGlynn
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Contributing Writer

Anthony is an Irish entertainment and games journalist, now based in Glasgow. He previously served as Senior Anime Writer at Dexerto and News Editor at The Digital Fix, on top of providing work for Variety, IGN, Den of Geek, PC Gamer, and many more. Besides Studio Ghibli, horror movies, and The Muppets, he enjoys action-RPGs, heavy metal, and pro-wrestling. He interviewed Animal once, not that he won’t stop going on about it or anything.

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