Resident Evil Requiem Grace actor says Capcom wanted more "cinematic performances" to keep pace with the devs "leveling up" the technical side of the horror game
"Capcom really, really cared about making the performances feel cinematic in that way"
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Resident Evil Requiem's Grace Ashcroft actor Angela Sant'Albano says Capcom wanted the latest horror installment to have more cinematic performances to keep up with the technical side of the game.
Resident Evil Requiem has received critical acclaim, being one of the best-selling and highest reviewed games of 2026 so far, but one of the main points of praise within the fandom is its acting. Nick Apostolides' return as Leon is obviously welcome, and he in-turn praised Antony Byrne's performance as Victor, saying "Tony is the one of two actors I've ever worked with that made me physically and mentally uncomfortable in the scenes." But the standout has to be Sant'Albano as Grace, who puts her all into the role through all of the misfortune that befalls her character.
Turns out, the intense acting was somewhat brought on by Capcom itself. Speaking to GamesRadar+, Sant'Albano says: "I think that's what's so wonderful about what I'm hearing from fans – them feeling that the performances were really real – is in part because Capcom really, really cared about making the performances feel cinematic in that way."
She continues, "I think, honestly, the game itself looks so cinematic that I think they were like, 'We need cinematic performances because we're leveling up with our'... you know, the tech stuff that I don't know anything about."
Once you beat Requiem you actually get a small behind-the-scenes featurette showing some of the acting on the soundstage, and they really did go all out. Notably, they actually had Sant'Albano on an apparatus during the scene where she wakes up in hospital early on in the game, and I'd be shocked if she's not a shoo-in for picking up performance awards at the end of the year.
If you're yet to pick up Capcom's latest horror romp, be sure to check out our Resident Evil Requiem review to see if it's for you. Meanwhile, if you're just getting started, you can check out our guide to Resident Evil Requiem's safe codes.
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Scott has been freelancing for over three years across a number of different gaming publications, first appearing on GamesRadar+ in 2024. He has also written for the likes of PC Gamer, Eurogamer, VG247, Play, TechRadar, and others. He's typically rambling about Metal Gear Solid, God Hand, or any other PS2-era titles that rarely (if ever) get sequels.
- Jordan GerblickStaff Writer
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