Will there be a Pokemon TCG Pocket PC port?

Pokemon TCG Pocket Pikachu ex deck
(Image credit: The Pokemon Company)

Will there be a Pokemon TCG Pocket PC port? Probably not, though there's no guarantee of that, admittedly. Right now Pocket is only playable on cell phones and mobile devices, though the community has take it on themselves to try and change that, with some success, as we'll explain below. Let's look at the details of playing a PC version of Pokemon TCG Pocket, whether it's likely to happen, and what your alternative options are.

How to play Pokemon TCG Pocket on PC

Pokemon TCG Pocket Dragonite Deck

(Image credit: The Pokemon Company)

With no official PC port for Pokemon TCG Pocket, those who do want to play on a computer will need to use an unofficial emulator, such as Bluestacks. Many in the gaming community have created ways to access the game via PC with a wide range of available emulators (most of which recreate the Android version of the game rather than the IOS model), though as ever, when it comes to downloading unofficial emulators and mods, you do so at your own risk. 

In terms of an official PC port, there's been no statement from the developers or the publishers saying that one is coming, and frankly we don't expect one to come along any time soon. Admittedly that's not a guarantee, but Pocket is a game that was clearly designed with mobile devices in mind, and Pokemon as a franchise has always historically had an arms-length relationship with PC and non-Nintendo consoles as a whole. 

Still, there have been exceptions, such as Pokemon Trading Card Game Live. If you want to get a similar experience to Pocket on PC with no risk, this might be your best bet for the time being.

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Joel Franey
Guides Editor, GamesRadar+

Joel Franey is a writer, journalist, podcaster and Very Tired Man with a BA from Brunel University, a Masters from Sussex University and a decade working in games journalism, often focused on guides coverage but also in reviews, features and news. His love of games is strongest when it comes to groundbreaking narratives like Disco Elysium, UnderTale and Baldur's Gate 3, as well as innovative or refined gameplay experiences like XCOM, Sifu, Arkham Asylum or Slay the Spire. He is a firm believer that the vast majority of games would be improved by adding a grappling hook, and if they already have one, they should probably add another just to be safe. You can find old work of his at Eurogamer, Gfinity, USgamer, SFX Magazine, RPS, Dicebreaker, VG247, and more.