The Legend of Zelda: Breath of the Wild's huge success was in part responsible for the open-world section in Metroid Prime 4

Metroid Prime 4
(Image credit: Nintendo)

Nintendo has suggested the incredible response to The Legend of Zelda: Breath of the Wild and its open-world pivot was partly responsible for Metroid Prime 4: Beyond's own freely-explorable desert section.

Unlike older Metroid Prime games, this year's Switch 2 shooter gives Samus both a speedy sci-fi bike and a large stretch of desert to drive over, which also serves as the connective tissue between the game's more traditional, linear, directed levels where our bounty hunter goes on foot (or folds up into a ball... dealer's choice.)

Freelance contributor

Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that's vaguely silly. Also has an English Literature and Film Studies degree that he'll soon forget.

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