Metal Gear Solid 2's big Raiden twist was a surprise to Solid Snake's voice actor, who only found out while he was recording for the game: "Okay... well, we'll see how people feel about that"

Metal Gear Solid 2
(Image credit: Konami)

Solid Snake voice actor David Hayter has revealed that he only found out about Metal Gear Solid 2's Raiden twist while in the booth recording for the game.

Metal Gear Solid 2 may be beloved now and correctly cited as one of the best games ever made, but at the time, people were upset. It's not entirely an understatement to say it was the most anticipated game of its time, with all the pre-release (and even the box art) material showing Solid Snake on a new mission. Only for the game to come out, have Snake 'die' after the first two hours, and have the player be Raiden, who wasn't quite as cool, calm, and collected as his predecessor.

Hayter himself saw the backlash to the decision coming, adding, "I was like: 'Wow. Okay… well, we'll see how people feel about that.' The game came out and was amazing, but there was understandable conversation about that." That isn't to say he's not a fan, as he called Metal Gear Solid 2 "an astounding game."

Scott McCrae
Contributor

Scott has been freelancing for over three years across a number of different gaming publications, first appearing on GamesRadar+ in 2024. He has also written for the likes of PC Gamer, Eurogamer, VG247, Play, TechRadar, and others. He's typically rambling about Metal Gear Solid, God Hand, or any other PS2-era titles that rarely (if ever) get sequels.

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