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  1. Games
  2. Stealth Games
  3. Metal Gear
  4. Metal Gear Solid

Nature is healing: After Smash Bros and Fortnite nerfed him, Rainbow Six Siege has finally given Solid Snake a bigger butt in line with Hideo Kojima's intention

News
By Scott McCrae published 22 February 2026

He's not quite Metal Gear Solid 2 thick, but it's a start

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Snake and Gray Fox in Smash Bros Brawl
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Solid Snake is finally back on the right path once again as Rainbow Six Siege gives him bigger cheeks than his most recent appearances.

Snake had a hard life. Not only has Metal Gear Solid's star player not had an appearance in the games since 2008, but since then his crossover appearances have committed crimes against him. In Metal Gear Solid 2, 4, and Super Smash Bros. Brawl, Solid Snake is caked up, Kojima insisted that he has a better ass than Raiden, and boy did the team deliver which led to the iconic "the clap of my ass cheeks keeps alerting the guards" meme that even David Hayter himself got in on.

But Snake's first appearance in 10 years for Super Smash Bros. Ultimate was the start of a worrying trend, yes it was nice to see Snake again, and some signs of life for the then-dormant Metal Gear series, but his cake was heavily nerfed, he had a flat ass. Then years later when he appeared in Fortnite, it got even worse, it was gone, he was so flat he made Hank Hill look like Aunt Fanny from the 2005 film Robots.

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However, there is a spark of hope. As Twitter user HEITAIs points out (via machine translation) that with his upcoming appearance in Rainbow Six Siege, Ubisoft is trying to right one of the most horrific wrongs bestowed upon Snake, as he appears to be a bit more thick than his Fortnite and Smash days. Granted, he's still not the whole bakery as he was in his heyday, but it's a good first step in the return of Metal Gear.

Concerning if true.February 19, 2026

Hayter even commented on the shrinkage, calling it "concerning if true", so with Snake himself alerted of some of the wrongdoings bestowed upon him, hopefully Metal Gear Solid 6 will have him as caked up as Kojima intended.

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Scott has been freelancing for over four years across a number of different gaming publications, first appearing on GamesRadar+ in 2024. He has also written for the likes of PC Gamer, Eurogamer, VG247, Play, TechRadar, and others. He's typically rambling about Metal Gear Solid, God Hand, or any other PS2-era titles that rarely (if ever) get sequels.

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