Despite being twice the size of Hades, Hades 2 spent half as long in Steam Early Access because its devs already knew "what needed to be in" it

Hades 2
(Image credit: Supergiant Games)

Hades 2 creative director Greg Kasavin has explained how Hades 2 spent less time in Early Access than its predecessor, despite being a far bigger game.

As Supergiant Games' first sequel, it was unexpected to see Hades 2 follow up the previous game by launching first into Early Access before a full launch followed. Hades dropped in December 2018 and took just under two years before it was released in September 2020, while Hades 2 arrived in September 2025, a year and four months after its Early Access launch.

Scott McCrae
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Scott has been freelancing for over three years across a number of different gaming publications, first appearing on GamesRadar+ in 2024. He has also written for the likes of PC Gamer, Eurogamer, VG247, Play, TechRadar, and others. He's typically rambling about Metal Gear Solid, God Hand, or any other PS2-era titles that rarely (if ever) get sequels.

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