Bethesda never wants to retcon Fallout lore, longtime writer says, only add to it "in a way that doesn't spit in the eye of what came before"

Fallout 4 character wearing the signature blue and yellow Vault Dweller outfit while standing beside Dogmeat, a German Shepherd dog
(Image credit: Bethesda Game Studios)

As Fallout continues to expand past the video games like a radioactive mushroom cloud, lead Bethesda writer Emil Pagliarulo says the company is incredibly against retconning existing lore, and keeping the Fallout universe together is actually one of the "biggest honours" of his role.

"In Fallout, [all of] the lore matters, and if you think it doesn't, the internet will remind you that it does," Pagliarulo explained in an interview with PC Gamer Magazine. "It's important to Fallout fans, whether something was made pre-war or post-war, it all matters. And it's a huge responsibility."

Freelance contributor

Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that's vaguely silly. Also has an English Literature and Film Studies degree that he'll soon forget.

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