The verdict is in: Diablo 4's new Paladin class is divinely overpowered, "so insanely fun," and scratches that Diablo 2 itch: "Game so far is WAY more fun than it has been in ages"
"With these multipliers damage is around in the 100s of TRILLIONS on day 3 of playing"
Now that Diablo 4 players have had a few days with the game's long-awaited Paladin class, available now if you pre-order the Lord of Hatred expansion, it's pretty clear Blizzard has a hit on its hands.
Long-time Diablo fans have been waiting for a Diablo 4 Paladin since launch, and judging from lots of early reactions, it was worth the nearly three year wait. If Blizzard has learned one thing from the Diablo 4 community over the game's turbulent update history, I can only imagine it's that they're a bunch of chaos agents who thrive in woefully unbalanced environments, and it sounds like the new pally is delightfully busted.
Diablo content creator Rob2628 shared some absolutely ludicrous damage numbers he's been able to hit using the Paladin's conspicuously uncapped legendary nodes. "Paladin has fully uncapped Paragon Legendary Nodes while any other Class Paragon caps at around 45% or 60% damage. I love the new Class being powerful, but maybe this is a bit too crazy?" he said, adding in a follow-up tweet that he's been dealing "100s of trillions" of damage after just three days of tinkering with his Paladin build.
With these multipliers damage is around in the 100s of TRILLIONS on day 3 of playing 😅 pic.twitter.com/OFHTtdqMHDDecember 14, 2025
As expected as someone who's been covering Diablo 4 for years, there is pretty much zero resistance from the community about this. "Big numbers, big fun - let's go," reads one response.
"hush hush, don't run it for people having fun ;)" said another commenter.
In Diablo subreddits, the response is even more uniform and enthusiastic, and there's even a whole new subreddit dedicated solely to the class and buildcrafting.
"I am having a wonderful time," said the top comment on a recent thread. "The paladin takes me back to D2, the new AI is very good and the new features of divine blessings Is great. I stopped playing just bc I got Doom TDA and It took my free Time away, but with this expansion with the Holy fighter I'm so back to D4."
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"Paladin is great! Skills feel good and impactful and synergistic," reads another comment. "Game so far is WAY more fun than it has been in ages."
"So insanely fun," someone else said.
As someone who went back to Diablo 2 immediately after finishing Diablo 4's main campaign, and has only really returned in sporadic hour-long slices, I'm highly tempted to pick up Lord of Hatred and check out the new Paladin after researching and writing this story. And if you're feeling the same, it might be better to do so sooner rather than later, as there's no telling how long it'll take for Blizzard to nerf down its busted holy warrior.
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After earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever horror game I'm too afraid to finish.
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