Assassin's Creed Shadows director says the dreaded yellow paint was only added because "players were really struggling in playtests"

Assassin's Creed Shadows cinematic screenshot
(Image credit: Ubisoft)

Assassin's Creed Shadows suffers from the dreaded yellow paint disease, but its devs say there's a very good reason for that.

If you've been extremely online within the gaming community over the last few years, you've no doubt been forced to see the endless debates whenever a game reveals it has yellow paint. For those blissfully unaware (I envy you so much), a lot of AAA releases use random splashes of yellow paint to help players know where the critical path is, as opposed to something like God of War: Ragnarok, where NPCs can't stop telling you every two seconds.

Dumont told us, "Well, we didn’t have it until players were really struggling in playtests to find their path when engaging in hidden trails activity." Considering how in-depth the world of Assassin's Creed Shadows seems to be (as someone who hasn't been invested in the series since 4, the weather effects have impressed me enough to consider picking Shadows up), it caused a bit of an issue for some players. Dumont said, "The environment is lush and full, and giving a bit of guidance was needed."

Scott McCrae
Contributor

Scott has been freelancing for over three years across a number of different gaming publications, first appearing on GamesRadar+ in 2024. He has also written for the likes of PC Gamer, Eurogamer, VG247, Play, TechRadar, and others. He's typically rambling about Metal Gear Solid, God Hand, or any other PS2-era titles that rarely (if ever) get sequels.

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