Saber CEO knew Space Marine 2 would be a success after playing it for over 300 hours, but he was still surprised when it sold 6 million copies

Space Marine 2 4K texture pack shots
(Image credit: Saber Interactive / Focus Entertainment)

Warhammer 40,000: Space Marine 2 turned out to be a massive success when it launched last year. So much so that Saber Interactive's CCO Tim Willits said it "changes everything" for the company and that it's the fastest-selling game he had ever worked on (including the likes of Doom and Wolfenstein). Fans loved its Xbox 360 throwback style, and no wonder it was almost refreshing in its oldness.

Even if many of us were surprised how well the game did as a sequel to a then 12-year-old game, Saber Interactive's CEO, Matt Karch, knew things would probably work out. Speaking to Stephen Totilo at Game File (paywalled), Karch said, “I knew Space Marine was going to do well.” He was sure of this because, “I was betting on something that I played. I played it for over 300 hours."

Scott McCrae
Contributor

Scott has been freelancing for over three years across a number of different gaming publications, first appearing on GamesRadar+ in 2024. He has also written for the likes of PC Gamer, Eurogamer, VG247, Play, TechRadar, and others. He's typically rambling about Metal Gear Solid, God Hand, or any other PS2-era titles that rarely (if ever) get sequels.

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