The Stoplight Loosejaw location in Dredge
How to find the Dredge Loosejaw fish for the Researcher's Samples
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The Dredge Stoplight Loosejaw location is outside Stellar Basin, rather than inside it - and you'll need to find them for the Researcher's Collect All Samples pursuit. Though not hard to catch once you know where to look, finding that point isn't easy - at least, it wasn't until you read the guide below. We'll show you where to find the Stoplight Loosejaw location in Dredge, and the equipment you need to catch them.
The Stoplight Loosejaw location in Dredge
The Dredge Stoplight Loosejaws' location is a little bit deceptive - they're not in Stellar Basin, but instead found in the open ocean around it. I found them in grid coordinates E-6, but you can find them in other locations around Stellar Basin besides that. They're given away by their telltale red eyes, which glow from beneath the water and gives the impression of a swarm of fireflies - that's the spot you need to look for to catch them.
It's also worth mentioning that Stoplight Loosejaws appear in both day and night, and you'll need an Abyssal Rod to catch them - though considering that you'll have unlocked Dredge Abyssal and Hadal fishing to reach this point, that shouldn't be an issue.
And yes, this means that the Loosejaws don't require you to use the Generator to incapacitate the big octopus monster in the middle of Stellar Basin, which is what threw me off at first too, as it makes it sound like all the fish you're hunting will be in the danger zone. Instead, just head out to sea as mentioned, and you'll be fine. Or, once you have the Hadal Rod, you can always get the rare Gulper Eel nearby, one of the Dredge Recording Rarities exotic fish for the Travelling Merchant's Pursuit. Just check our page to find out how!
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Weekly digests, tales from the communities you love, and more

Joel Franey is a writer, journalist, podcaster and Very Tired Man with a BA from Brunel University, a Masters from Sussex University and a decade working in games journalism, often focused on guides coverage but also in reviews, features and news. His love of games is strongest when it comes to groundbreaking narratives like Disco Elysium, UnderTale and Baldur's Gate 3, as well as innovative or refined gameplay experiences like XCOM, Sifu, Arkham Asylum or Slay the Spire. He is a firm believer that the vast majority of games would be improved by adding a grappling hook, and if they already have one, they should probably add another just to be safe. You can find old work of his at Eurogamer, Gfinity, USgamer, SFX Magazine, RPS, Dicebreaker, VG247, and more.


