All Deathloop Yerhva Queen of Riddles answers
Deathloop Queen of Riddles answers to every question
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The Deathloop Yerhva answers for the Queen of Riddles questions are random in order but the answers are, thankfully, the same. We have the full list here to save you working them out and let you complete this weird little challenge faster. So, while the various Deathloop codes to open doors and safes are random and have to be found in your own game, these answers can be looked up in Deathloop. So, save the time of finding all the lore you need which is scattered around the island, or trying brute force and guess your way through, we've got everything you need here. all for you
Complete the Deathloop Reward Scheme puzzle and earn yourself the Heratige gun
Using this list Deathloop Queen of Riddles answers you can tick off the Yerhva questions and get it done, rather than having to spend ages looking for the very specific notes that have the answers. This strange computer will quiz you about Blackreef Island, the Visionaries and more, giving you a single chance per loop to get them all right - mess it up and you'll have to come back when everything resets.
The answers can be found more honestly by finding and reading all the 'How well do you know Blackreef' notes. However, some of the answers are in hard to reach areas you won't find until quite late in the game so if you just want to get it done sooner, read on.
All of the Queen of Riddles answers
There are several Queen of Riddles questions you need to answer, and it looks like the answer order can be randomised. So, here are the full questions and answers to help you out.
Q. The wriggling, writhing energies of the Loop have been harnessed to gift us with abilities beyond our biological potential. What birthed our Trinkets and Slabs?
A. Dr Wenjie Evens personally engineered each one.
Q. The Bay, the Rock, and labyrinthine Updaam wear AEON colors proudly, but that decor belies their history. From whence came the peculiar names that grace them?
A. They date back to a lost fishing colony.
Q. Decades ago, warmongers toyed with the temporal tides eddying about Blackreef. Their sigil-marked temples stand still. What named their doomed enterprise?
A. Operation Horizon.
Weekly digests, tales from the communities you love, and more
Q. Harriet Morse is the gatekeeper, Blackreef the gate. A veil hangs across the threshold. What do we discover when it parts?
A. The Great Beyond.
Q. Sink your toes into the dark earth and let the vibrations of her voice course through your bones. From whence did this island derive her name?
A. Coastal coral formations.
Q. From what seed did AEON spring?
A. The shared ambitions of Harriet Morse, Egor Sterling, and Dr Wenjie Evans.
Q. AEON graces this island as a kaleidoscopic jewel upon the neck of the world's greatest beauty. What seeks the program?
A. The advancement of human potentiality and enlightenment.
Q. Before AEON's arrival, Blackreef slept in frozen utero, awaiting new purpose. Who then made landfall, reawakening her from her slumber?
A. Colt Vahn and Egor Sterling, on a voyage of discovery.
Q. Blackreef boasts a bountiful feast for the senses. Which transcendent work towers above the island's myriad other artistic pursuits?
A. The nose, chin and eyes of Charlie Montegue.
Q. Karl's Bay has worn many faces, most as lost to time as the mysterious Karl himself. What was its most recent incarnation prior to AEON's arrival?
A. A military airbase.
What do you get for answering all the Queen of Riddles questions?
Here's the bad news. All that trivia gets you… nothing. When you answer all the questions correctly the Yervha will reveal "the greatest secret of all", where she came from. A tape will then play of the Visionary Charlies explaining that the Queen of Riddles is a restored automaton, originally made at the turn of the century and the only working one left in existence. Yay, knowledge. The greatest gift of all.

I'm GamesRadar's Managing Editor for guides. I also write reviews, previews and features, largely about horror, action adventure, FPS and open world games. I previously worked on Kotaku, and the Official PlayStation Magazine and website.


