
Jordan Gerblick
After earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever horror game I'm too afraid to finish.
Latest articles by Jordan Gerblick

Borderlands 4 sets Switch 2 release date for October, Gearbox's Randy Pitchford decrees from a literal throne as he calls Nintendo's new console a "fricking awesome platform"
By Jordan Gerblick published
News Gearbox boss Randy Pitchford confirmed the date himself, in a weird video message of course

Acclaimed PS1-style Twin Peaks fan-made horror game is probably dead as Paramount shuts down its demo after 2 years: "We can no longer promise any continuation"
By Jordan Gerblick published
news "However, internet never forgets - we're sure some of you will still find a way to access it"

Helldivers 2 players overwhelmingly vote to rename a city "GUN," Arrowhead CEO says he hoped for "something else" but "the people have spoken"
By Jordan Gerblick published
News "I personally hope we go the managed democracy route"

Fire Emblem Switch 2 hopium is here for the huffing as fans spot a Nintendo dev's LinkedIn with this singularly appetizing line: "The Sequel of Nintendo's SRPG (Tactical role-playing game) on Switch 2"
By Jordan Gerblick published
news Could a new Fire Emblem game be coming to Switch 2? I mean, yeah, probably, at some point

The Kingdom Hearts-inspired follow-up to criminally underrated indie JRPG CrossCode just shot to the top of my list of most anticipated action-RPGs with a jaw-dropping new trailer and demo reveal
By Jordan Gerblick published
news Alabaster Dawn is getting a public PC demo in September

Ubisoft says players "are very sensitive to the quality" of games nowadays, so there's a "high" risk of "bashing" causing "damage to its reputation"
By Jordan Gerblick published
News "The changing perception of the video game industry as a cultural and artistic medium is also leading to an increase in criticism"

New Unknown Worlds CEO reacts to fans planning Subnautica 2 boycott: "Wow ... That's very disappointing"
By Jordan Gerblick published
News "People put a lot of effort into making those games"

5 years after it was announced, Ubisoft says the Prince of Persia: The Sands of Time remake is coming "very soon"
By Jordan Gerblick published
News The remake currently has a 2026 release window

Spider-Man: Beyond the Spider-Verse delayed 3 weeks to late June 2027
By Jordan Gerblick published
News The animated flick was originally due out in 2024

Nintendo's super secret Switch Online Playtest Program, which seemingly leaked a Minecraft-style MMO from the Splatoon people, is coming back this month
By Jordan Gerblick published
News "This is a test of the same service for which we performed a test in October of 2024"

As Subnautica 2's ugly $250 million lawsuit debate rumbles on, its new CEO hits back at claims the game was delayed to save a huge payout
By Jordan Gerblick published
News Unknown Worlds CEO Steve Papoutsis also says he's not there to "upend any of the development"

Ghost of Yotei director says "I would love to work on more Infamous" and "see a trilogy re-release," but for now "Sucker Punch is a one game at a time shop"
By Jordan Gerblick published
news The most recent mainline Infamous game came out in 2014

Nintendo is taking the Splatoon and Arms approach to its upcoming Switch 2 wheelchair basketball game Drag x Drive with a "Global Jam demo event" coming next month
By Jordan Gerblick published
news Try out Nintendo's weird new 3v3 multiplayer game for free

Sega hands physical media a win amid Nintendo's push toward digital with Switch 2 game-key cards — Sonic Racing: CrossWorlds is confirmed to have "the full base game on a 64GB cartridge"
By Jordan Gerblick published
News No game-key cards here

The co-CEO of Ubisoft's new Assassin's Creed and Far Cry subsidiary is the son of Ubisoft's actual CEO, but he says he's definitely not a nepo baby
By Jordan Gerblick published
news "My appointment isn't only about family ties; it's about what Ubisoft needs at this moment"

NetEase surrenders to Marvel Rivals players, dresses up The Thing in a thong, calls him "The Thong" in front of all his friends, and puts other heroes in skimpy swimsuits starting this week
By Jordan Gerblick published
News Poor The Thong--The Thing! The Thing!

Diablo 4 boss has almost 1,500 hours - that's 60 days - logged in his own game, and I need to know the 1 achievement he's somehow still missing
By Jordan Gerblick published
News "Season 9 events will get me there I'm sure"

Another Xbox studio reacts to the layoffs exploding around it: with Rare's Everwild dead, Sea of Thieves dev says "it's impossible for something like this not to ripple through the studio"
By Jordan Gerblick published
News "It would be strange to jump straight into our usual updates without acknowledging the news that we've ended development on Everwild here at Rare"

Devs behind 2024's breakout indie horror hit "want to establish very clearly that Wrong Organ isn't a walking sim company only," and with their next game, "step into a different side of horror, explore the gameplay stuff"
By Jordan Gerblick published
news Watch this space

"We have to compete for visibility with bad actors who are just running a grift": Devs hope new Switch 2 eShop rules fight slop and worry good games may get flagged, but Steam is still miles ahead of Nintendo
By Jordan Gerblick published
News New eShop guidelines seem to have taken effect with the launch of the Switch 2

"A future has been stolen": ZeniMax union says "lives were upended" by Xbox layoffs and MMO cancelation, but "we have not yet been laid off"
By Jordan Gerblick published
news "For most of us something like a layoff is inevitable"

Nintendo legend says Shigeru Miyamoto's industrial design education caused him to view his games as "products" instead of "works of art", and that's why they're "more closely aligned" with players
By Jordan Gerblick published
news Not the 'games as art' discourse

Blizzard puts the nerf bat down, reaches for a dash of buffs instead, then says screw it and buffs literally every Diablo 4 class in the next update
By Jordan Gerblick published
News Diablo 4's 2.3.1 update is buffathon

Borderlands 4 narrative director reveals his biggest uncertainty, and looking at the script, yeah, I get it: "The crowd falls apart like that guy in the cube that gets cubed in the movie Cube"
By Jordan Gerblick published
News Vex's gory story trailer was "the biggest 'I have no idea what's going to happen when I turn in this script' moment" for the Borderlands 4 story lead

I thought Kojima filmed Death Stranding 2's opening sequence in my Arizona backyard, and now that people are confusing pictures of a real-life desert for screenshots, I know I haven't lost my marbles
By Jordan Gerblick published
News "Safe to say Kojima Productions managed to achieve photo realism with DS2"
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