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  1. Games
  2. RPGs
  3. The Elder Scrolls

The Elder Scrolls 6: Sentinel - Everything we know so far

Features
By Heather Wald, Sam Loveridge Contributions by Emma-Jane Betts, Jasmine Gould-Wilson, Andrew Brown
last updated 3 November 2026

Unpicking all the latest Elder Scrolls 6 news and updates as we await Bethesda's next huge RPG

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Elder Scrolls 6: a screenshot of a mountain and the title card for the new game.
(Image credit: Bethesda)
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The Elder Scrolls 6: Sentinel is the official title of the next Elder Scrolls, as revealed by Bethesda Game Studios.

After a report The Verge landed recently which suggested the new game may soon be revealed with a fresh title, the studio dropped an official name reveal as part of its 40th anniversary, with Todd Howard talking about the history of the studio before looking ahead to upcoming Bethesda games like Fallout 5 and The Elder Scrolls 6. Once again confirming development is continuing, the teaser showed off sand, a scroll, and the title, with the studio saying it will be "some time" before more is shown.

But the title is certainly something, with it confirming the location of the upcoming RPG. This comes after Xbox CEO Asha Sharma previously shed light on her own "live playthrough" amid various layoffs affecting teams and studios under the Xbox Games Studio list. Bethesda Game Studios is included, with its talent being among those affected. For more on Elder Scrolls 6: Sentinel, you can find a full breakdown of everything that's been teased and talked about so far, from interviews with Todd Howard, to more on Sentinel.

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Watch full video here:

Elder Scrolls 6 release date speculation

A black and white picture of the Dragonborn during Skyrim.

(Image credit: Skyrim)

There's currently no Elder Scrolls 6 release date or launch window, but there's been no shortage of speculation on that front.

Bethesda, for example, announced that The Elder Scrolls 6 left pre-production back in 2023, with development said to be underway. At the time, The Elder Scrolls 6 was projected to release in "2026 or later", and "later" is the shape of it now.

You may like
  • Headshot of Todd Howard, executive producer and game director of Bethesda Game Studios. Image supplied to GamesRadar by BGS. Bethesda immediately brings our Elder Scrolls 6: Sentinel hopes back down to earth
  • The Elder Scrolls 6 Sentinel The Elder Scrolls 6: Sentinel confirmed by Bethesda
  • The Elder Scrolls 6 Sentinel The Elder Scrolls 6: Sentinel may spotlight major Skyrim MacGuffin or feature sailing, fans theorize

Following Starfield's PS5 launch in April 2026, the studio shifted its focus on Elder Scrolls 6 (even if the PS5 release isn't the end of the line for the space-faring RPG). Howard revealed shortly before in a roundtable interview attended by GamesRadar+ that "the majority" of the studio is now working on The Elder Scrolls 6, but added that no one is in a hurry to get the game out.

While things have been ramping up in terms of development, there have been some major changes at Xbox in July 2026, with a big reset that sadly saw multiple layoffs, including some veteran Bethesda developers such as a core artist with credits on Skyrim, Morrowind, and Fallout 3. Devs at the studio expect such losses to hurt and potentially delay The Elder Scrolls 6.

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While we don't yet know the long-term impact of this, Bethesda reaffirmed in November 2026 that "development continues" on the Elder Scrolls 6 in the reveal of its official Sentinel title, but "it'll be some time before we're ready to share more". So, we're still in for a wait.

Elder Scrolls 6 platforms

A dragon blasts a man with a shield in Skyrim

(Image credit: Bethesda)

We don't yet know if Elder Scrolls 6 will be an Xbox exclusive.

We're still awaiting official word on what platforms the next Elder Scrolls entry will be coming to, but there has been speculation surrounding whether or not Elder Scrolls 6 will be an Xbox exclusive for years. A document released in 2023 as part of the FTC v. Microsoft case (via The Verge) seemed to suggest exclusivity, with information claiming that once the game launches, it will be on Xbox and PC.

You may like
  • Headshot of Todd Howard, executive producer and game director of Bethesda Game Studios. Image supplied to GamesRadar by BGS. Bethesda immediately brings our Elder Scrolls 6: Sentinel hopes back down to earth
  • The Elder Scrolls 6 Sentinel The Elder Scrolls 6: Sentinel confirmed by Bethesda
  • The Elder Scrolls 6 Sentinel The Elder Scrolls 6: Sentinel may spotlight major Skyrim MacGuffin or feature sailing, fans theorize

Prior to this, Todd Howard said in 2020 that "it's hard to imagine" not bringing The Elder Scrolls 6 to multiple platforms, with Xbox also clarifying during the Jefferies Interactive Entertainment conference that it will "absolutely" buy more studios, with games "first or best" on the platform. Xbox CFO Tim Stuart and Phil Spencer did also clarify reports about Elder Scrolls 6 being an Xbox exclusive, and seemed to hint that other platforms may get the title eventually.

"What we'll do in the long run is we don't have intentions of just pulling all of Bethesda content out of Sony or Nintendo or otherwise. But what we want is we want that content to be either first or better, or best, or pick your differentiated experience on our platforms. We will want Bethesda content to show up the best on our platforms," Spencer said.

The Elder Scrolls 4: Oblivion Remastered was also released on multiple platforms when it shadow dropped in 2025. Plus, Xbox shifted to a multiplatform strategy in recent times, with an increasing number of former Xbox exclusives releasing on PS5 - including the likes of Indiana Jones and the Great Circle, Forza Horizon 5, and Avowed. And with Starfield now following suit, it's possible that Elder Scrolls 6 will come to multiple platforms.

Still, with some games remaining exclusive, such as Clockwork Revolution and Gears of War: E-Day (which was revealed to be an exclusive during the Xbox Games Showcase June 2026 livestream), only time will tell.

Elder Scrolls 6 trailers

The Elder Scrolls 6 screenshot of the landscape show in the announcement teaser

(Image credit: Bethesda)

All we've got to go on is this 36-second trailer Bethesda debuted at E3 2018. Hearing the low thrum of the drums as the title appears certainly got us all hyped back then. Fast forward eight years later, and Bethesda dropped another short teaser to confirm the official name, The Elder Scrolls 6: Sentinel. You can watch the trailers below.

The Elder Scrolls VI – Official Announcement Teaser - YouTube The Elder Scrolls VI – Official Announcement Teaser - YouTube
Watch On
The Elder Scrolls VI: Official Name Reveal - YouTube The Elder Scrolls VI: Official Name Reveal - YouTube
Watch On

Elder Scrolls 6 location

A close-up of a map being opened during the Elder Scrolls Skyrim.

(Image credit: Bethesda)

As Bethesda confirmed, The Elder Scrolls 6: Sentinel is the official title of the game, with Sentinel pointing towards the location that will serve as the setting for the next RPG: Hammerfell.

As one of the major kingdoms in Hammerfell, Sentinel is the capital of two regions, and is home to the Redguards, with grasslands, jungles, some humid swamps, and arid deserts.

For the longest time, fans suspected Hammerfell would be the main location thanks to a tweet from The official Elder Scrolls Twitter account back in 2020, with the words "transcribe the past and map the future." Eagle-eyed fans quickly pointed out that the location of the candles on the image may contain a clue. One is placed directly on Skyrim, one on a book holding the map down, and another beyond Skyrim's borders in the southwest - right by the label for Hammerfell.

Transcribe the past and map the future. 📖Here's to a Happy New Year!🕯 pic.twitter.com/bL44CzLDIEDecember 31, 2020

Elder Scrolls 6 engine

Starfield Shattered Space trailer screenshot showing an alien planet with deep red skies and blue crystal-like rocky formations surrounding a glowing man

(Image credit: Bethesda Game Studios)

In an interview roundtable attended by GamesRadar+, Howard touched on Bethesda's latest iteration of its proprietary Creation Engine, which is being used to develop Elder Scrolls 6.

When asked what the team will bring forward from their experience working on Starfield for Elder Scrolls 6, Howard said that "the way we've approached the engine work, we've don't a much better job of it this time", adding that Starfield was made on Creation Engine 2, which "was a big change from the original engine."

"We have Creation Engine 3 for The Elder Scrolls 6 – it started on [Creation Engine] 2. When you do an engine change, or you are updating your core tech, that is an upheaval for the team trying to make stuff," he says.

Back in 2021, Todd Howard explained in an interview with The Telegraph how Elder Scrolls will Bethesda is using the same engine to build both Starfield and Elder Scrolls 6, with work on the next Elder Scrolls expected to lead to changes to the engine in order to suit what the upcoming adventure requires – leading to what is now Creation Engine 3.

"The vast majority of our development work is on Starfield right now but everybody works on everything so the projects kind of intertwine," Howard said in 2021. "It's good to think of The Elder Scrolls 6 as still being in a design [phase]… but we're checking the tech: 'Is this going to handle the things we want to do in that game?' Every game will have some new suites of technology so Elder Scrolls 6 will have some additions on to Creation Engine 2 that that game is going to require."

Elder Scrolls 6 theories

Ralof sitting in a prisoner wagon chatting to the Dragonborn during the opening of Skyrim.

(Image credit: Bethesda)

We've got a glimpse of a few details about Elder Scrolls 6 over the years, straight from Todd Howard himself. During an interview with IGN back in 2019, Howard fleshed out a tiny bit on what fans can expect from the game, saying that:

"I think when they eventually see the game and what we have in mind, they'll understand the gap more in terms of technology and what we want it to do... The one thing [the gap between Skyrim and Elder Scrolls 6's release] does is people are still playing Skyrim, it's still one of the best-selling games. I know people joke about it online, but it's one of the best-selling games on Switch."

"Anything we put it out on, it becomes a hit game. And they love it, they still play it, it's almost infinitely playable, all of the mods and everything like that. And we're 8 years post-Skyrim. It lets us know going into Elder Scrolls 6 that this is a game we need to design for people to play for a decade at least, at least".

So whatever Elder Scrolls 6 includes, gameplay-wise, it's going to be there for the long haul, just like Skyrim. There's likely going to be a bigger emphasis on replayability, which might mean that tiny choices at the beginning of the game end up massively changing big story beats. Judging from Howard's remark about the technology and "what [Bethesda] wants it to do", it sounds like the developers might be creating brand new gameplay mechanics to make Elder Scrolls 6 unlike anything we've seen before.

A black dragon roaring with a manor house behind it and lighting in the sky during Skyrim.

(Image credit: Bethesda)

On September 10, 2018, Bethesda started the process to trademark the term 'Redfall', causing the internet to jump into a flurry of excitement about whether the enigmatic word could be the name of Elder Scrolls 6 (which has since been proven wrong with the reveal of Sentinel).

But there were some some fun theories surrounding Redfall: the good people of Reddit theorized that it might be the name of a plague sweeping Tamriel, putting you slap-bang in the middle of it.

It all boils down to - well, boils, actually, as they're part of a disease that followers of Peryite (the Daedric Prince of pestilence, natural order, and tasks) have been infected with. In the quest The Only Cure, the blotchy red-skinned, poison-puking devotees of Peryite mention a plague that started in High Rock, leading some to wonder whether the 'Red' part of the trademark might be linked to the illness. The '-fall' part of the term might be linked to it beginning in Daggerfall, one of High Rock's kingdoms.

Elder Scrolls 6 news

  • Former Fallout artist says The Elder Scrolls 6 was announced so early because "it had been so long already since Skyrim that we needed to make sure people were not just pissed at us"
  • Xbox accidentally unleashes a wave of Elder Scrolls 6 hopium while trying to hype up GTA 6 and Forza Horizon 6: "Big year for games ending in 6"
  • After nearly 30 years buried in Bethesda lore, ex-dev isn't sure what to make of The Elder Scrolls 6: "They're making something different than what I would have done, and so I don't know how I'm going to feel"
  • The Elder Scrolls 6 will feature an NPC made in memory of a beloved fan, all thanks to the RPG community's most dedicated lorekeepers – and $85,000: "We just finished up a meeting with Bethesda"
  • Devs behind 24-year-old Morrowind mod rebuilding Tamriel expect it to outlast The Elder Scrolls 6: "They worried that Skyrim would kill the mod. They saw it not do that"
  • "Even if The Elder Scrolls 6 is great," Skyrim veteran thinks Bethesda developers will face harassment and "death threats" anyway
  • The Elder Scrolls 6 devs are sharing lore responsibilities with the team behind The Elder Scrolls MMO
  • "Early builds" of The Elder Scrolls 6 are being played at Bethesda, offering the same "joy, excitement, and promise of adventure" as the rest of the series' 30-year history
  • The actual Elder Scrolls 6 reveal will probably be like Fallout 4's, predicts former dev: "You won't hear much in the way of details until 6 months before"
  • Skyrim's magic system is "absolutely going to continue" into The Elder Scrolls 6, according to former Bethesda designer
  • The Elder Scrolls 6 will take longer to come out than the original five games combined

Here are some other games like Skyrim if you're after some sprawling open-world adventuring.

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Sam Loveridge is the Brand Director and former Global Editor-in-Chief of GamesRadar. She joined the team in August 2017. Sam came to GamesRadar after working at TrustedReviews, Digital Spy, and Fandom, following the completion of an MA in Journalism. In her time, she's also had appearances on The Guardian, BBC, and more. Her experience has seen her cover console and PC games, along with gaming hardware, for a decade, and for GamesRadar, she's in charge of the site's overall direction, managing the team, and making sure it's the best it can be. Her gaming passions lie with weird simulation games, big open-world RPGs, and beautifully crafted indies. She plays across all platforms, and specializes in titles like Pokemon, Assassin's Creed, The Sims, and more. Basically, she loves all games that aren't sports or fighting titles! In her spare time, Sam likes to live like Stardew Valley by cooking and baking, growing vegetables, and enjoying life in the countryside.

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