SimCity: Societies is a departure for the series in more ways that one. See for yourself with these newscreens.
Not only is it not being handled by Maxis, but there's no planning of residential and commercial zones, no laying o' pipes and cables and no little mayor giving you tips.
Instead, it's dragging and dropping prefab houses, businesses, corrupt police stations and coffee bars onto a map - and your culture or urban persona you create is reflected in the music and detail of your city.
Understandably, series fans have been waving fists in anger at this change in direction. Has EA shot itself in the foot?What do you think?
July 19, 2007