Okay, so the image is fairly self-explanatory. We've noticed - following intricate scouring of scant GTA IV materials - that one of the most pronounced advances in GTA's character model, apart from the more natural way Niko walks and climbs is in the hand modelling.
While in the past Tommy, CJ and 'the other guy' have sported the equivalent of a LEGO man's plastic appendage - a mere hand-textured paddle to slot in a gun or baseball bat - Nico has a proper veiny hand with knuckles and wrinkles that moves and grasps objects in an entirely realistic fashion.
Check out our visual guide to the evolution of GTA hands below - and remember you saw it here first.
For more GTA IV coverage try our Google Map of GTA locations, our real-life comparison feature and dissection of the first trailer.
For an extensive eyes-on preview of GTA IV on 360, why not bookmark this page. It should appear there as soon as Rockstar gives us the nod to run it. Which should hopefully be pretty soon.
May 14, 2007