Uncharted 4's jeep is a "significant" tool for Nate says Naughty Dog
Weekly digests, tales from the communities you love, and more
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
The extended Uncharted 4 demo was a stand out moment from this year's E3, and that jeep is more than a passing beat according to gameplay director Bruce Straley. "Scope-wise, this is our version of what a new set piece is in the series," he says of the car chase, adding that Nathan's new wheels have "much more significance" than just that sequence.
So, rather than the car simply being rolled out for that single set piece, it's a part of the story. "You actually see it earlier in the game," explains Bruce, "you get used to all the controls [in] much larger environments than this, you can play with the jeep". Not only are large areas specifically created for the vehicle (it "requires significantly more space"), there are whole places "that you can’t necessarily traverse through on foot" he says, highlighting "types of mud, bouldering over terrain, rocky terrain".
The jeep isn't a constant presence though. "We’re going wide when we want to [and] we’re going to narrow it down when the story calls for it. It’s all about pacing," reassures Bruce. "We look at our needs. What do we need to get out of this? What do we need to say about the characters? How do we use the tools in our kit? You have to find your way, to use these tools you have like the rope, the piton, the jeep. The jeep you can get in and out of throughout these 'explore areas'". Ultimately, it's about letting the player "key into that adventure element".
You can thank the PS4 in part for Uncharted's new addition. "Because of the PS4, we do not have the constraints with memory that we had in the past," says creative director Neil Druckmann. "So in the set piece, normally, we’d be going down one road [now] you can see the road branches and splits up. There’s a ton exploration in this game". Neil won't outright say this is the largest in the series ("you never quite know, that’s always hard to answer until it all comes together") he does admit that, "right now it feels like the biggest Uncharted we’ve ever made".
Seen something newsworthy? Tell us!
Weekly digests, tales from the communities you love, and more

I'm GamesRadar's Managing Editor for guides. I also write reviews, previews and features, largely about horror, action adventure, FPS and open world games. I previously worked on Kotaku, and the Official PlayStation Magazine and website.


