At first, Fez looked like it would be a quirky 2D platformer with an interesting world-shifting gimmick, but that's not at all how it ended up. Sure, it had these elements, but they were just a small piece of a much bigger, much more interesting puzzle. Though platforming is prevalent throughout Fez, it's really a game about delving into ancient tombs, exploring lost worlds, and deciphering alien languages, all to unlock doors that open to reveal more ancient tombs, lost worlds, and alien languages.
Translating these codes wasn't as easy as hitting a bunch of buttons playing some weird minigame--we actually needed to decipher it, with pens, paper and sweat, blood, and tears. Our table was covered with notepads, each filled with random characters and attempts at translation. But once these codes had been cracked, and new doors had been opened, and prizes have been earned, Fez proved itself to be one of the most amazing, rewarding games in years.