Warzone 2 season 2 delayed as devs make "several changes" based on player feedback
Infinity Ward promises "exciting changes to Warzone 2.0 including the gulag, looting and loadouts"
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Warzone 2 Season 2 has been delayed to give the developers time to implement several changes based on player feedback.
In a statement shared to Twitter, Activision and Infinity Ward revealed that Warzone 2 season 2 is now set to go live on February 15 instead of February 1 as originally planned. In a separate tweet from Infinity Ward discussing the delay, Warzone 2 players are promised "exciting changes" that will affect the game's gulag, looting, and loadout systems.
"Our studio teams have been making several changes based on what we have heard from our player community," Activision said. Accordingly, an official "deep dive studio blog" will be published next week with specifics on everything coming to Warzone 2. Hopefully that'll also include details about what exactly is being tweaked that led to the delay of the new season.
In the delay announcement, Activision confirmed rumors that the popular Resurgence mode will be returning in Warzone 2's season 2 update alongside a "brand new small map." As for Modern Warfare 2, the new season will add ranked play, new multiplayer maps, new weapons and modes, and "much more" still to be specified. Learn all about what else is coming with the Warzone 2 Season 2 roadmap.
Here's how one Warzone 2 duo managed to detonate a nuke using nothing but starting pistols, and why the community is celebrating the reduced cost for Loadout Primary Weapons. Or find out about the new Warzone 2 Ashika Island map being added to the game here!
Weekly digests, tales from the communities you love, and more

After earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever horror game I'm too afraid to finish.


