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By Jordan Gerblick published 3 July 2020

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THQ Nordic is wishing everyone a happy Independence Day with a brand new Destroy All Humans trailer.

Fans of the 2005 original will probably enjoy the remake's likeness to the original. As IGN notes, players are greeted with the following message as soon as they start a new game: "While the experience has been upgraded, the content and historical record of the original invasion of the Furons remains a near-identical clone!"

As someone who had a blast destroying all humans in the early 2000s, I'm not upset about THQ's faithful approach to the Destroy All Humans remake. Though, I haven't played the game in almost 15 years, so I'm waiting to see if the alien antics are as appealing in 2020. I will say one thing: the tag at the end of the trailer, "Happy 4th of July, Earthlings! The last one as you know it!" didn't sit well. 

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  • Cropped Helldivers 2 art from the official 'Save Cyberstan' poster. Helldivers 2's Cyborgs are real, and they'd kindly like you to "defect" from Super Earth

GamesRadar editor Austin Wood seemed to enjoy his time with the remaster when he got to play it at E3 2019. "It looks and feels exactly the way I remember it, which can only mean it looks and feels way better than the original actually did," he wrote at the time. 

"When preparing a hostile planet for a Furon Invasion, always consult the Furon Handbook of Infiltration and Invasions: 'Cut off the snake's head by locating the seat of the enemy leader or government and burn it to the ground.' Following these simple but effective instructions will grant you a takeover in no time!" reads the official description.

By all indication, it looks like fans of the original are in for a treat when Destroy All Humans releases on PS4, Xbox One, and PC on July 28.

These are the best games of 2020 (so far).

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CATEGORIES
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Jordan Gerblick
Jordan Gerblick
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Staff Writer

After earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever horror game I'm too afraid to finish.

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