Andy Brown is the Features Editor of Gamesradar+, where he shares a lifelong love of games with delightful readers - that's you!
From strategy games to RPGs and shooters, Andy dabbles in a bit of everything. Just don't get him started on Total War, or his delightful two huskies.
Latest articles by Andrew Brown

By Andrew Brown last updated
Features Opinion | The firepower system makes a lot of sense, and soon we'll be able to try it ourselves

By Andrew Brown Published
Features Summer Preview | There's a lot for Master Chief fans to be excited about, but – whisper it – the first Halo game is still awkward

By Andrew Brown last updated
List Summer Game Fest 2026 | Xbox turned up with a strong roster, even if it was a little light on release dates

By Andrew Brown Published
Summer Game Fest 2026 | It was a very good year...

By Andrew Brown Published
List Summer Game Fest 2026 | From Metro 2039 to Castlevania, expect some big-hitters to surface during this week's headlining stream

By Andrew Brown Published
List Recap | From God of War Laufey to Until Dawn 2 and the return of Stuntman, here are the main reveals you need to know about

By Andrew Brown Published
Features SGF 2026 predictions | In the run-up to Grand Theft Auto 6's November launch, it's time for Rockstar to go big

By Andrew Brown last updated
Opinion Opinion | As IO Interactive experiments with traditional gaming norms, it makes a case for leaving some of them behind

By Andrew Brown Published
Interview Interview | IO Interactive's Dominic Vega (audio director) and Andras Krogh (gameplay director) details the journey from Hitman to James Bond

By Andrew Brown Published
Interview Preview | Auroch Digital's Mark Chambers (lead artist) and Ben Spratt (associate designer) explain what the studio wanted to take further with its boomer-shooter sequel

By Andrew Brown Published
News Interview | "That game has had a way longer life than I ever realized," says Ed Beach

By Andrew Brown Published
Features Interview | After playing a campaign with tiger mercenary Bhashiva, I took my questions to Creative Assembly's Richard Aldridge (senior game director) and Josh King (designer)

By Andrew Brown Published
Interview Interview | Ed Beach and Matt Schembari join us from Firaxis to reflect on the removal of legacy paths, playing as one civilization, and listening to the community more

By Jasmine Gould-Wilson, Ali Jones, Heather Wald, Oscar Taylor-Kent, Anna Koselke, Emma-Jane Betts, Andrew Brown Published
Road to SGF SGF Predictions | From GTA 6 to Far Cry 7, we're daring to dream big ahead of Summer Game Fest

By Andrew Brown last updated
Opinion Opinion | Done right, remakes and remasters are opportunities to share our favorite worlds

By Kaan Serin Published
News But nothing's locked in because the devs want players to be able to shape the story

By Andrew Brown Published
Interview Interview | Saros has hands – but why so many?

By Andrew Brown Published
Interview Interview | Creative director Gregory Louden and art director Simone Silvestri take us behind the weird and wonderful world of Carcosa: "We're going to cook with this one"

By Andrew Brown Published
Now Playing Now Playing | Another rat pie, deary?

By Andrew Brown Published
Hands-on Hands-on | In just two matches, this deeply immersive FPS captured my heart

By Andrew Brown Published
Interview Interview | Are multiplayer shooters enjoying a golden age, or becoming riskier than ever to make? GamesRadar+ spoke to four developers about their work in the genre

By Andrew Brown Published
Best List Whether you're craving a single-player epics or vast multiplayer world, we've hand-picked 10 must-play RPGs based on the strength of their open worlds

By Andrew Brown Published
Best List Computer RPGs are some of the deepest and immersive games around, here are the very best CRPGs, as hand-picked by our resident sicko
Weekly digests, tales from the communities you love, and more

