Andy Brown is the Features Editor of Gamesradar+, where he shares a lifelong love of games with delightful readers - that's you!
From strategy games to RPGs and shooters, Andy dabbles in a bit of everything. Just don't get him started on Total War, or his delightful two huskies.
Latest articles by Andrew Brown

By Andrew Brown Published
Interview Preview | Auroch Digital's Mark Chambers (lead artist) and Ben Spratt (associate designer) explain what the studio wanted to take further with its boomer-shooter sequel

By Andrew Brown Published
News Interview | "That game has had a way longer life than I ever realized," says Ed Beach

By Andrew Brown Published
Features Interview | After playing a campaign with tiger mercenary Bhashiva, I took my questions to Creative Assembly's Richard Aldridge (senior game director) and Josh King (designer)

By Andrew Brown Published
Interview Interview | Ed Beach and Matt Schembari join us from Firaxis to reflect on the removal of legacy paths, playing as one civilization, and listening to the community more

By Jasmine Gould-Wilson, Ali Jones, Heather Wald, Oscar Taylor-Kent, Anna Koselke, Emma-Jane Betts, Andrew Brown Published
Road to SGF SGF Predictions | From GTA 6 to Far Cry 7, we're daring to dream big ahead of Summer Game Fest

By Andrew Brown Last updated
Opinion Opinion | Done right, remakes and remasters are opportunities to share our favorite worlds

By Kaan Serin Published
News But nothing's locked in because the devs want players to be able to shape the story

By Andrew Brown Published
Interview Interview | Saros has hands – but why so many?

By Andrew Brown Published
Interview Interview | Creative director Gregory Louden and art director Simone Silvestri take us behind the weird and wonderful world of Carcosa: "We're going to cook with this one"

By Andrew Brown Published
Now Playing Now Playing | Another rat pie, deary?

By Andrew Brown Published
Hands-on Hands-on | In just two matches, this deeply immersive FPS captured my heart

By Andrew Brown Published
Interview Interview | Are multiplayer shooters enjoying a golden age, or becoming riskier than ever to make? GamesRadar+ spoke to four developers about their work in the genre

By Andrew Brown Published
Best List Whether you're craving a single-player epics or vast multiplayer world, we've hand-picked 10 must-play RPGs based on the strength of their open worlds

By Andrew Brown Published
Best List Computer RPGs are some of the deepest and immersive games around, here are the very best CRPGs, as hand-picked by our resident sicko

By Andrew Brown Published
Now Playing Now Playing | If I had a drachma for every roguelike about Ancient Greek family fallouts…

By Andrew Brown Published
Features Now Playing | As Grand Theft Auto 6 looms, I want to see more developers like Liquid Swords

By Andrew Brown Published
Now Playing Now Playing | Marathon meta? Cryo Archive? Runner, wake up: we're frolicking in Perimeter with a volt thrower

By Andrew Brown Last updated
Opinion Opinion | Marathon's small maps and hardcore kill times aren't flaws – they're strengths

By Andrew Brown Last updated
Review

By Andrew Brown Published
Preview | One in-game day in Masters of Albion proves health and safety laws are more like guidelines

By Andrew Brown Published
Interview Interview | Another Angle Games' Dante Pragier tells us about Shadow of the Road's influences, steampunk-meets-samurai setting, and working with publisher Owlcat Games

By Andrew Brown Published
News Runners have already killed 300 million

By Andrew Brown Published
Opinion Now Playing | With enemies like these, who needs friends?
Weekly digests, tales from the communities you love, and more

