Andy Brown is the Features Editor of Gamesradar+, where he shares a lifelong love of games with delightful readers - that's you!
From strategy games to RPGs and shooters, Andy dabbles in a bit of everything. Just don't get him started on Total War, or his delightful two huskies.
Latest articles by Andrew Brown

By Andrew Brown last updated
Guide Our first look at the Switch 2 has revealed plenty of changes to the original Switch, including one particularly mysterious button

By Andrew Brown Published
Interview On the Radar | Creative director Jonathan Dumont outlines the challenges of writing a story for a game as open-ended as Assassin's Creed Shadows

By Andrew Brown Published
Interview On the Radar | Creative director Jonathan Dumont discusses the benefits of taking away players' strengths

By Andrew Brown Published
Interview On the Radar | Creative director Jonathan Dumont tells GamesRadar+ about Assassin's Creed Shadows' position in an ever-changing genre

By Andrew Brown Published
Now Playing Now Playing | Prepare to get lost (and love it)

By Andrew Brown Published
Now Playing Now Playing | This is the only time I'll advocate for murder

By Issy van der Velde Published
news You can no longer destroy objects in shrines and unarmed NPCs won't show any blood if you attack them

By Andrew Brown Published
Opinion Opinion | Here's a tip: the journey beats the destination (and a nasty grind)

By Andrew Brown Published
Interview Interview | Daniel 'C418' Rosenfeld opens up on being propelled into the spotlight, finding himself in Wanderstop, and making it back in time for tea

By Andrew Brown Published
Review

By Andrew Brown Published
Opinion Opinion | When it comes to Warhammer, bigger really is better

By Andrew Brown Published
Opinion Opinion | Getting more people into Bethesda's all-timer RPG is worth the risk, but please keep Speechcraft's persuasion pizza

By Andrew Brown Published
Preview Preview | Yes, it feels like a skill and not a minigame

By Andrew Brown Published
Now Playing Now Playing | Sweet dreams, bandits

By Andrew Brown Published
Opinion Opinion | Closing the book on a decade of chaos

By Andrew Brown Published
Opinion Opinion | Avowed weapons come in all shapes and sizes, but only one of them is the best

By Andrew Brown Published
Now Playing Now Playing | There's a lot of promise in FromSoftware's foray into multiplayer – if you can handle the embarrassment of missing a parry in front of someone

By Andrew Brown last updated
Preview Preview | Reikon Games' upcoming sci-fi FPS is even better than its State of Play debut make it look

By Andrew Brown Published
Now Playing Now Playing | A matter of life or death

By Andrew Brown last updated
Predictions Opinion | Sony has a chance to line up a very strong year

By Andrew Brown Published
Interview Interview | There's more to the collab than meets the eye, though he can't promise they would "get along"

By Iain Harris Published
News All eyes on the Nintendo Switch 2 Direct in April

By Andrew Brown Published
Now Playing Now Playing | He who frolics around must also findeth out

By Andrew Brown last updated
On the Radar On the Radar | Catching up with Warhorse Studios to discuss the lessons learned from its first RPG

By Andrew Brown Published
On the Radar On the Radar | Senior game designer Ondřej Bittner explains why struggling to stay alive in Bohemia is so much fun
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