Andy Brown is the Features Editor of Gamesradar+, and joined the site in June 2024. Before arriving here, Andy earned a degree in Journalism and wrote about games and music at NME, all while trying (and failing) to hide a crippling obsession with strategy games. When he's not bossing soldiers around in Total War, Andy can usually be found cleaning up after his chaotic husky Teemo, lost in a massive RPG, or diving into the latest soulslike – and writing about it for your amusement.
Latest articles by Andrew Brown

Masters of Albion reimagines Fable's world in a strategy-management god game, and I'm playing god
By Andrew Brown published
Now Playing Now Playing | Another rat pie, deary?

If you like Battlefield at its most chaotic, I promise you'll love Hell Let Loose: Vietnam
By Andrew Brown published
Hands-on Hands-on | In just two matches, this deeply immersive FPS captured my heart

Marathon, Arc Raiders, and Last Flag devs discuss the ongoing evolution of multiplayer shooters
By Andrew Brown published
Interview Interview | Are multiplayer shooters enjoying a golden age, or becoming riskier than ever to make? GamesRadar+ spoke to four developers about their work in the genre

10 Best open world RPGs to play in 2026, from Kingdom Come: Deliverance 2 to Elden Ring
By Andrew Brown published
Best List Whether you're craving a single-player epics or vast multiplayer world, we've hand-picked 10 must-play RPGs based on the strength of their open worlds

The 10 best CRPGs to lose yourself in
By Andrew Brown published
Best List Computer RPGs are some of the deepest and immersive games around, here are the very best CRPGs, as hand-picked by our resident sicko

Crafting my own devilish dungeons in roguelike Minos has awakened something villainous inside of me
By Andrew Brown published
Now Playing Now Playing | If I had a drachma for every roguelike about Ancient Greek family fallouts…

Samson proves there's still room for smaller Grand Theft Auto-style sandboxes – I just wish this one was better
By Andrew Brown published
Feature Now Playing | As Grand Theft Auto 6 looms, I want to see more developers like Liquid Swords

I'm in a situationship with Marathon's "worst" gun, and after 80 hours I'm not letting the meta break us up
By Andrew Brown published
Now Playing Now Playing | Marathon meta? Cryo Archive? Runner, wake up: we're frolicking in Perimeter with a volt thrower

After 80 hours of Marathon, I'm glad Bungie didn't try to please everyone
By Andrew Brown last updated
Opinion Opinion | Marathon's small maps and hardcore kill times aren't flaws – they're strengths

Marathon review: "Bungie has created my favorite multiplayer shooter in years"
By Andrew Brown last updated
Review

Masters of Albion lets you play god, but Peter Molyneux proves benevolence is optional by feeding his followers rats
By Andrew Brown published
Preview | One in-game day in Masters of Albion proves health and safety laws are more like guidelines

A "small team with a lot of big ideas" is making a Final Fantasy Tactics-inspired RPG set in steampunk Japan
By Andrew Brown published
Interview Interview | Another Angle Games' Dante Pragier tells us about Shadow of the Road's influences, steampunk-meets-samurai setting, and working with publisher Owlcat Games

Marathon players must kill 500 million UESC to find Cryo Archive: "Clankers are back on the menu"
By Andrew Brown published
News Runners have already killed 300 million

I'm playing Marathon like a single-player stealth sim, and after 70 hours of sneaking I'm begging you to try a solo run
By Andrew Brown published
Opinion Now Playing | With enemies like these, who needs friends?

The Duskbloods: Everything you need to know about FromSoftware's Switch 2 exclusive
By Andrew Brown last updated
Guide FromSoft's upcoming PvP game The Duskbloods is a Switch 2 exclusive with plenty of bite

I played 6 hours of Crimson Desert, but it feels like I've barely scratched the surface of this RPG's open world
By Andrew Brown published
Preview Hands-on | From The Witcher 3 to The Legend of Zelda, Crimson Desert's influences are plain – and the result is a sandbox-style sprawl

From GTA 6 to the rise of AI, here are the biggest trends to watch out for at GDC 2026
By Andrew Brown published
Opinion GDC is where industry leaders gather to discuss the future of gaming – these are the five talking points we expect them to discuss in 2026

As Todd Howard distances The Elder Scrolls 6 from Starfield and Fallout 76, it seems Bethesda has learned all the right lessons
By Andrew Brown published
Opinion Opinion | The Elder Scrolls 6 returning to Bethesda's roots is music to my ears – assuming it isn't just lip service

Fans have waited 12 years for a new Castlevania game, but Belmont's Curse is an even greater gift for uncultured swine like me
By Andrew Brown published
Features Opinion | After years of being told to play Symphony of the Night, along comes something far more manageable

Battlefield 6 season 2 finally delivers a big map, but there's bad news for anyone who doesn't like being poisoned
By Andrew Brown published
News Season 2 kicks off with Extreme Measures on February 17

Fire Emblem: Fortune's Weave – Everything we know about the strategy game's Switch 2 debut
By Andrew Brown last updated
Guide A new Fire Emblem game is on the way, so here's your complete guide on everything Fire Emblem: Fortune's Weave

10 years later and with no XCOM 3 in sight, I'm in love with XCOM 2 now more than ever
By Andrew Brown published
Features Opinion | February 5, 2026, marks 10 years since XCOM 2 dared to make us lose

One year after Civilization 7 tried to fix the strategy genre's biggest problem, Firaxis is meeting fans in the middle
By Andrew Brown published
Features Interview | Creative director Ed Beach and executive producer Dennis Shirk reflect on Civilization 7's biggest swings and how they are being refined in Test of Time
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