Andy Brown is the Features Editor of Gamesradar+, where he shares a lifelong love of games with delightful readers - that's you!
From strategy games to RPGs and shooters, Andy dabbles in a bit of everything. Just don't get him started on Total War, or his delightful two huskies.
Latest articles by Andrew Brown

By Andrew Brown Published
Indie Spotlight Indie Spotlight | Only a certain type of loamy sicko will truly understand the joy of digging a massive pit

By Andrew Brown Published
Review

By Andrew Brown Published
Opinion Opinion | Where's the spark?

By Andrew Brown Published
Now Playing Now Playing | This wonderful community proves Super Earth is worth defending

By Andrew Brown Published
Now Playing Opinion | Adventuring is a fool's game when you have an off-brand Avengers

By Andrew Brown Published
Opinion Opinion | Making the wrong decisions for the right reasons

By Andrew Brown Published
Opinion Opinion | Lucrative release dates and even GOTY are all back on the menu

By Andrew Brown Published
Now Playing Now Playing | Lockpicking is not, it turns out, a vibe-based minigame

By Andrew Brown Published
Opinion Opinion | What does the phrase "remaster" mean, nowadays?

By Andrew Brown Published
Now Playing Now Playing | Reject difficulty discourse, embrace Tourist Mode

By Andrew Brown Published
Now Playing Now Playing | Turning Oblivion into a horror game without mods

By Andrew Brown Published
Now Playing Now Playing | It is happening again

By Andrew Brown Published
Now Playing Now Playing | Returning to Cyrodiil makes adoring fans of us all

By Andrew Brown Last updated
Live The Elder Scrolls 4: Oblivion Remastered has just been released, and you can play it now

By Andrew Brown Last updated
Live Mario Kart World looks set to keep us busy for a very long time

By Andrew Brown Last updated
Opinion Opinion | We don't condone drug-dealing, but we do condone indoor skateboarding

By Andrew Brown Published
Preview Preview | Crimson Desert probably isn't the action-RPG you're expecting

By Andrew Brown Last updated
Guide Our first look at the Switch 2 has revealed plenty of changes to the original Switch, including one particularly mysterious button

By Andrew Brown Published
Interview On the Radar | Creative director Jonathan Dumont outlines the challenges of writing a story for a game as open-ended as Assassin's Creed Shadows

By Andrew Brown Published
Interview On the Radar | Creative director Jonathan Dumont discusses the benefits of taking away players' strengths

By Andrew Brown Published
Interview On the Radar | Creative director Jonathan Dumont tells GamesRadar+ about Assassin's Creed Shadows' position in an ever-changing genre

By Andrew Brown Published
Now Playing Now Playing | Prepare to get lost (and love it)

By Andrew Brown Published
Now Playing Now Playing | This is the only time I'll advocate for murder
Weekly digests, tales from the communities you love, and more

