Andy Brown is the Features Editor of Gamesradar+, and joined the site in June 2024. Before arriving here, Andy earned a degree in Journalism and wrote about games and music at NME, all while trying (and failing) to hide a crippling obsession with strategy games. When he's not bossing soldiers around in Total War, Andy can usually be found cleaning up after his chaotic husky Teemo, lost in a massive RPG, or diving into the latest soulslike – and writing about it for your amusement.
Latest articles by Andrew Brown

Warhammer 40K: Boltgun 2 wants to recapture "lightning in a bottle," but I think it already has
By Andrew Brown Published
Interview Preview | Auroch Digital's Mark Chambers (lead artist) and Ben Spratt (associate designer) explain what the studio wanted to take further with its boomer-shooter sequel

The Lord of the Rings: Battle for Middle-earth 2 is a career highlight for Civilization 7's director
By Andrew Brown Published
News Interview | "That game has had a way longer life than I ever realized," says Ed Beach

What Total War: Warhammer 3's first character pack means for future DLC: "We know there are loads of fan-favorite characters out there"
By Andrew Brown Published
Features Interview | After playing a campaign with tiger mercenary Bhashiva, I took my questions to Creative Assembly's Richard Aldridge (senior game director) and Josh King (designer)

How Civilization 7's devs worked with players to get its huge Test of Time overhaul right
By Andrew Brown Published
Interview Interview | Ed Beach and Matt Schembari join us from Firaxis to reflect on the removal of legacy paths, playing as one civilization, and listening to the community more

Wildcard Wishlist: 14 games we're desperate to see at Summer Game Fest 2026
By Jasmine Gould-Wilson, Ali Jones, Heather Wald, Oscar Taylor-Kent, Anna Koselke, Emma-Jane Betts, Andrew Brown Published
Road to SGF SGF Predictions | From GTA 6 to Far Cry 7, we're daring to dream big ahead of Summer Game Fest

Star Fox 64 remains one of Nintendo's greatest action games, and its Switch 2 remake will prove it to a new generation
By Andrew Brown Last updated
Opinion Opinion | Done right, remakes and remasters are opportunities to share our favorite worlds

I asked Saros devs about their hand obsession and got a fascinating insight into game development
By Andrew Brown Published
Interview Interview | Saros has hands – but why so many?

"We live on the fringe": In Saros, Housemarque's greatest influence is itself
By Andrew Brown Published
Interview Interview | Creative director Gregory Louden and art director Simone Silvestri take us behind the weird and wonderful world of Carcosa: "We're going to cook with this one"

Masters of Albion reimagines Fable's world in a strategy-management god game, and I'm playing god
By Andrew Brown Published
Now Playing Now Playing | Another rat pie, deary?

If you like Battlefield at its most chaotic, I promise you'll love Hell Let Loose: Vietnam
By Andrew Brown Published
Hands-on Hands-on | In just two matches, this deeply immersive FPS captured my heart

Marathon, Arc Raiders, and Last Flag devs discuss the ongoing evolution of multiplayer shooters
By Andrew Brown Published
Interview Interview | Are multiplayer shooters enjoying a golden age, or becoming riskier than ever to make? GamesRadar+ spoke to four developers about their work in the genre

10 Best open world RPGs to play in 2026
By Andrew Brown Published
Best List Whether you're craving a single-player epics or vast multiplayer world, we've hand-picked 10 must-play RPGs based on the strength of their open worlds

The 10 best CRPGs to lose yourself in
By Andrew Brown Published
Best List Computer RPGs are some of the deepest and immersive games around, here are the very best CRPGs, as hand-picked by our resident sicko

Crafting my own devilish dungeons in roguelike Minos has awakened something villainous inside of me
By Andrew Brown Published
Now Playing Now Playing | If I had a drachma for every roguelike about Ancient Greek family fallouts…

Samson proves there's still room for smaller Grand Theft Auto-style sandboxes – I just wish this one was better
By Andrew Brown Published
Features Now Playing | As Grand Theft Auto 6 looms, I want to see more developers like Liquid Swords

I'm in a situationship with Marathon's "worst" gun, and after 80 hours I'm not letting the meta break us up
By Andrew Brown Published
Now Playing Now Playing | Marathon meta? Cryo Archive? Runner, wake up: we're frolicking in Perimeter with a volt thrower

After 80 hours of Marathon, I'm glad Bungie didn't try to please everyone
By Andrew Brown Last updated
Opinion Opinion | Marathon's small maps and hardcore kill times aren't flaws – they're strengths

Marathon review: "Bungie has created my favorite multiplayer shooter in years"
By Andrew Brown Last updated
Review

Masters of Albion lets you play god, but Peter Molyneux proves benevolence is optional by feeding his followers rats
By Andrew Brown Published
Preview | One in-game day in Masters of Albion proves health and safety laws are more like guidelines

A "small team with a lot of big ideas" is making a Final Fantasy Tactics-inspired RPG set in steampunk Japan
By Andrew Brown Published
Interview Interview | Another Angle Games' Dante Pragier tells us about Shadow of the Road's influences, steampunk-meets-samurai setting, and working with publisher Owlcat Games

Marathon players must kill 500 million UESC to find Cryo Archive: "Clankers are back on the menu"
By Andrew Brown Published
News Runners have already killed 300 million

I'm playing Marathon like a single-player stealth sim, and after 70 hours of sneaking I'm begging you to try a solo run
By Andrew Brown Published
Opinion Now Playing | With enemies like these, who needs friends?

The Duskbloods: Everything you need to know about FromSoftware's Switch 2 exclusive
By Andrew Brown Last updated
Guide FromSoft's upcoming PvP game The Duskbloods is a Switch 2 exclusive with plenty of bite
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