Star Wars: Colin Trevorrow confirms Episode 9 script leak is real but corrects one plot point

(Image credit: Lucasfilm)

Original Star Wars Episode 9 director Colin Trevorrow has confirmed that his recent leaked script is indeed real – but has moved to clear up a major plot point in the wake of Duel of the Fates concept art hitting the internet.

Responding to a fan on Twitter who asked whether the Star Wars concept art – which includes Rey’s double-bladed lightsaber, as well as R2-D2 seemingly dying – was legit, Trevorrow said, “Yes, this is from Duel of the Fates,” but revealed that R2 didn’t meet his end here, despite the concept art appearing to be pretty definitive: “I’d never kill R2... he just took a bad hit. Happens to all of us.”

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So, confirmation. Finally. The Duel of the Fates title. Palpatine’s message. Tor Valum. Kylo’s darker arc. It’s true. All of it.

While that won’t appease those who preferred Trevorrow’s vision to Star Wars: The Rise of Skywalker, fans can find some solace in the concept art that the director was referring to is now being available to look through.

The full gallery can be found on Imgur – and includes a greater look at some of the scenes outlined in the Duel of the Fates leak. Rey’s climactic duel with Kylo Ren is there, as is Kylo’s lightsaber battle with the spectral form of Darth Vader. In what would have been one particularly crowd-pleasing moment, the Force Ghost of Luke Skywalker even grabs Kylo’s lightsaber (no jokes, please) mid-swing.

We might not ever see more of this alternate version of Episode 9, but what we have seen will always make us wonder: what if?

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Bradley Russell

I'm the Senior Entertainment Writer here at GamesRadar+, focusing on news, features, and interviews with some of the biggest names in film and TV. On-site, you'll find me marveling at Marvel and providing analysis and room temperature takes on the newest films, Star Wars and, of course, anime. Outside of GR, I love getting lost in a good 100-hour JRPG, Warzone, and kicking back on the (virtual) field with Football Manager. My work has also been featured in OPM, FourFourTwo, and Game Revolution.