REPO
Latest about REPO

REPO devs "always take a look at glitches that become popular or even mods" as a sign of what needs changing in the game, starting with a response to the "dearly missed" health glitch
By Dustin Bailey published
News "We take that as a sign that we need to tweak or change the gameplay design"

REPO is making a big change to Overcharge "that makes the game harder every 10th level" and it won't just be "a gimmick for no reason"
By Scott McCrae published
News I've heard of chargebacks but this is ridiculous!

REPO dev has been joining and questioning players "incognito, in secret, through the random matchmaking" in the big update beta
By Kaan Serin published
News They're among us

REPO's first big update is now available in beta and "on the home stretch" for full launch: "We want to involve you guys directly wherever we can"
By Kaan Serin published
News "You guys can finalize the first update by providing us with feedback"

After several popular mods, REPO devs are thinking of a Lethal Company-inspired mimic monster of their own but "it needs to be really interesting"
By Kaan Serin published
News Mimic mods mimicking other mimic mods are all the rage

REPO devs know about your beloved health glitch and have plans to fix it, but they're also considering a stamina regen upgrade for crouching
By Kaan Serin published
News Both might be coming in the co-op horror game's first update

"We slept once and have been awake ever since": REPO devs say the first big update "will take a bit longer" because the co-op horror hit's "huge success" surprised them
By Jordan Gerblick published
News Future REPO updates should be faster because "we have more knowledge on things and how to do it"

REPO dev says "there are no plans to make the game free-to-play" because "we don't want to add microtransactions or have cosmetics that you buy"
By Dustin Bailey published
News "Things like cosmetics, you'll get for free by just simply playing the game"
Weekly digests, tales from the communities you love, and more