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  1. Games
  2. RPGs
  3. The Witcher
  4. The Witcher 3: Wild Hunt

A new Witcher game will begin development "immediately" after Cyberpunk 2077 is released

News
By Jordan Gerblick
Published 11 March 2020

The next Witcher game won't be a direct sequel to The Witcher 3

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The Witcher 3
(Image credit: CD Projekt Red)
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Work is set to begin on a new Witcher game once Cyberpunk 2077 launches, CD Projekt president Adam Kiciński has revealed.

Kiciński told a group of journalists (via Eurogamer Poland/PSU) that a "relatively clear concept" has already been staked down for the next entry in the Witcher series, but that full production would kick off "immediately" after Cyberpunk 2077 hits the shelves.

Cyberpunk 2077 was recently delayed until September, so it sounds like we can expect the next Witcher game to enter development around the same time.

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Apparently, the new Witcher game won't be a direct sequel to 2015's The Witcher 3: Wild Hunt, and won't be called The Witcher 4. Kiciński also said every game the Polish studio currently has planned will be based in either the Witcher or Cyberpunk universe. A smaller team from within the studio is being resourced for development on the new Witcher game, while continued development on Cyberpunk 2077 will be handled by two larger teams.

No further details were provided on the next Witcher game, except that it will be "embedded" into The Witcher franchise. One thing we can safely presume given the timeframe is that it'll launch on next-gen consoles, including the PS5 and Xbox Series X.

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The Witcher 3 is one of the most widely-celebrated RPGs of the current console generation, having just recently been ported to the Switch and updated with PC cross-save and improved visuals.

We're likely years away from playing the next Witcher game, but we can look forward to playing these upcoming games of 2020 much sooner.

CATEGORIES
Xbox One PS4 Xbox Series X PS5 Platforms Xbox PlayStation
Jordan Gerblick
Jordan Gerblick
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Staff Writer

After earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever horror game I'm too afraid to finish.

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