Should the PS6 and next Xbox have back buttons on their controllers? Have your say
If you're going to take our disc drives away, at least give us something in return
From here on out, it feels like the rumors and speculation about next-gen consoles are only going to ramp up more. We know for sure the next PlayStation isn't going to give us the disc drive console gaming has become synonymous with, but what shape will the other hardware take? I for one, feel like it's about damn time stock console controllers come with back buttons as standard. They've become the norm on even budget PC controllers, so why not Sony and Microsoft's official ones?
Maybe this is just my hot take as a controller reviewer, but back buttons should really be a guarantee in 2026. Hell, by the time the next consoles roll out, we'll probably be in 2028, with over a decade of the controller market integrating them into our gaming peripherals.
But what's your take? For some gamers (me), back buttons have become a must-have feature, and one that's hard to go back to doing without. But I have heard other folks saying the opposite, that back buttons aren't a necessity, or are annoying and even get in the way of pressing the standard buttons on a gamepad.
Thankfully, a few pro controllers that have back buttons will have lockable switches on them so that if you don't want to use them, they're not going to get in the way, which could surely be a happy medium.
I feel like the reason for Sony and Microsoft not putting them in stock controllers until now has been all about pricing, which is bound to be a controversial topic in the next console generation.
The performative reasoning is probably "it would cost more to put them on controllers, so we don't want to do it", but I'm not sure that holds weight these days. You can look at the majority of the best TMR controllers these days, and despite their advanced thumbstick technology, loads of the ones designed for PC and Switch cost less than, or around the same as, a DualSense. Oh, and all but one of the top nine I've recommended on that list have back buttons.
The Hyperkin Competitor, a DualSense knock-off for Xbox that comes in cheaper than Sony's PS5 controller, has back buttons, and I can think of loads of others from GameSir, 8BitDo, Flydigi, PowerA, and EasySMX that offer back buttons for less than the cost of a DualSense, so I don't think Sony or Microsoft could possibly say they'd cost too much to integrate.
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Money could well be the reason back buttons are reserved for the Elite Series 2 and the DualSense Edge, but it's got nothing to do with costs. Sony and Microsoft likely see the value and demand for controllers with extra functionality, but they know people are willing to pay more for them. Ie, they want to charge you a premium for it through their more expensive homemade pro controllers.
But as gaming continues to get more expensive, and the lines between PC and console gaming continue to blur, I'm not sure this is going to hold up anymore. With so many affordable third-party gamepads in the mix these days that offer more in terms of design, features, and customization than the stock PS5 and Xbox controller, people have so many reasons to look elsewhere.
The reasons for considering a PC versus a console are getting louder and louder, and more affordable controllers that don't need to be licensed to a console platform could be one of them.
The DualSense has had a pretty rough time on the shelves since 2020, with stick drift issues and longevity problems that have forced people to buy replacements - and expensive ones at that, seeing as it has a lofty $70-$100 price tag depending on the colorway. If the next PlayStation or Xbox will cost you the same as a Steam Machine (or more), then the next gamepads for those consoles need to be built to last. They at least need to offer enough of a bargain to get people on board who are burned by the decision to end physical media access.
For reference, the Official Switch 2 Pro Controller has two back buttons, and the official Steam Controller has four back buttons, grip sensor buttons, and trackpads for maximum utility.
If you can't tell, I really hope to see back buttons as standard on next-gen controllers. If anything, just to offer some value for money in what will surely be a generation where the concept of ownership of hardware and software will go under the microscope.
For more, take a look at the best Xbox Series X controllers, the best Switch 2 controllers, and the best PC racing wheels.

One of my earliest memories is playing SuperMario64 and wondering why the controller I held had three grips, but I only had two hands. Ever since I've been in love with video games and their technology. After graduating from Edinburgh Napier University with a degree in Journalism, I contributed to the Scottish Games Network and completed an Editorial Internship at Expert Reviews. Over the last decade, I’ve been managing my own YouTube channel about my love of games too. These days, I'm one of the resident hardware nerds at GamesRadar+, and I take the lead on our coverage of gaming PCs, VR, controllers, gaming chairs, and content creation gear. Now, I better stop myself here before I get talking about my favourite games like HUNT: Showdown, Dishonored, and Towerfall Ascension.
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