Steam Machine delays are getting me down, but Valve could be extremely cool and release its controller right now
The new controller could keep the Steam Machine dream alive.
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I hate to admit it, but I'm bummed out about the Steam Machine situation. It's hardly the biggest issue with the gaming hardware scene as we try to weather RAMageddon, and I reckon the ravenous AI industry will cause more issues for us mere gamers this year. Nevertheless, I was bracing for the mini PC to change how we play in a similar manner to the Steam Deck, and at this stage, I'd even take getting my hands on Valve's new controller ahead of time.
The real danger with not sharing a solid Steam Machine price or release date lies with it once again becoming vaporware. That's particularly what happened the first time around with Valve's console-like gaming PC ambitions, as while third-party models by Dell did come to fruition, the core concept quickly faded into obscurity. I fully believe that keeping the conversation surrounding the box alive is what will save Valve this time around, and that might require not releasing the Steam controller in unison with the Machine.
I hear you, the OG Steam controller failed to save the 2015 Machine, but to appropriately quote Bob Dylan, the time they are a-changin', and Valve is already cementing the idea of PC games in the living room. It has its best gaming handheld contender, the currently AWOL (due to AI-fuelled component shortages) Steam Deck OLED, to thank for that, and I'm convinced the new inspired gamepad can keep the lust for a box that's fully nomalizes using console-sized rig setups from your couch.
The longer Valve puts off sharing solid Steam Machine details, the more likely players are to create DIY solutions. Home-made versions of the box have certainly been living in my mind rent-free, but that perhaps makes sense considering I was one of the first to start testing the best Steam Deck docks for the handheld. I do think more and more players are shifting to a hybrid approach to living room gaming in general, though, and providing those setups with the new controller should help soft-launch the idea of upgrading to the machine later on.
Unleashing the new Steam gamepad on the masses before the Machine would theoretically let players invest in the mini rig ahead of time. If someone decides to opt for one of the best PC controllers instead, there's a higher chance that they'll associate their setup with non-Valve ideas. That's not to say that if you pick up an Xbox-style pad, you won't go on to buy the SteamOS-powered box and continue to use that, but getting a taste for those Valve design elements and features might be enough to tempt plenty of you into upgrading the 4K capable system when it becomes available.
The same applies if you've dragged a full-blown PC to your gaming TV space, too. Yes, the Steam Controller will effectively let you use your rig just like a potentially more powerful version of the Machine, helping bridge the gap with perks like touchpads and the low-latency wireless puck. You might think that'd then leave players with no desire to buy the eventual system the pad is made for, but I reckon it could do the opposite and lead to an eventual shift to unifying Valve's hardware.
Effectively, releasing the Steam Controller right now would send the right signals to PC players and console users alike. If you've already dipped your toes in the waters of Valve hardware with the handheld, you might not get the importance of launching the pad ASAP. But, it's a chance for the storefront giant to show people who'd normally automatically opt for a PS5, Xbox Series X, or the Switch 2 that they know their stuff when it comes to good hardware, which could help demonstrate that the Steam Machine is worth the wait.
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Phil is the Hardware Editor at GamesRadar+ who specializes in retro console setups, choosing the latest gaming handhelds, and navigating the choppy seas of using modern-day PC hardware. In the past, they have covered everything from retro gaming history to the latest gaming news, in-depth features, and tech advice for publications like TechRadar, The Daily Star, the BBC, PCGamesN, and Den of Geek. In their spare time, they pour hours into fixing old consoles, modding Game Boys, exploring ways to get the most out of the Steam Deck, and blasting old CRT TV visuals into their eye sockets.
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