Gravity Rush preview still the prettiest Vita game we've seen so far

Gravity Rush looks gorgeous, but aside from a few brief demos to demonstrate the basic gameplay mechanics, much of the game is still a mystery. At a recent Vita event, we got to sit down and play a few of the game's earlier missions to get a feel for how we'll be putting our gravity-shifting skills into action.

The next mission we picked was more combat-focused, with the goal of defeating as many enemies as possible within the time limit. Again, Kat's gravity skills came in handy to take out enemies crawling around on the sides of buildings. Not only that, but you can use gravity to your advantage by floating into the air and then aiming at an enemy and hitting R1 to perform a gravity kick, where you fall toward the enemy to deliver a powerful blow. Kat has a regular melee attack too, and using both ground melee and gravity attacks makes the combat feel almost like an action shooter at times.

Given how cool-looking Gravity Rush is, we were a little surprised at how run-of-the-mill the two missions we played were. It left us wondering how much of the game is going to be "kill as many enemies as you can in X minutes" and how much will be actual story missions with more variation. We'll find out in a few months when Gravity Rush releases at Vita's US launch (Gravity Rush also comes out February 9 in Japan), so look for our full review then.

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