I sucked at About Fishing, but the PS1-style mystery game had me feeling more chill than frustrated
Aim, fling, reel, repeat (and yes, that is Ben Starr as a mermaid)
About Fishing is one of those Gamescom demos I absolutely love – low pressure, in-the-moment stakes, and getting to laugh off my terrible depth perception with the kindly PR who is too polite to tell me I'm awful.
I'm a young woman standing on a pixelated beach. Staring out at the calming grey-green waves, fishing rod in hand, a short on-screen tutorial walks me through the basics before leaving me to my own devices. The mechanics are all about physics and mouse precision, meaning I'm already out of my depth. Yet there's something meditative about my persistent failures.
Maybe my mouse is too sensitive? Maybe this game just isn't for me! But the frustration that usually builds when I find myself sucking at a cool new game never surfaces during my half-hour demo. Rather, I find myself calmed by my own lack of skill, determined to focus and learn how to slow down. I'm sure patience will come in handy later on in the story, when its murder mystery narrative starts to unfold. For now, though, I'm getting a handle on my own nerves and experiencing one of the most visually interesting games on my schedule this year.
Hook, line, sinker
Developer: The Water Museum
Platform(s): PC, PS5
Release date: TBC 2026
Fishing is a core mechanic in About Fishing. Holding the right mouse button to aim my hook before sweeping my hand in a semicircle, releasing the button, and casting the line… It's a precise art, I tell you.
My headcanon is that my character, being on the younger side, is probably not too great a fisherwoman herself. After catching my first scaly pal (it takes me at least 10 minutes), I carry the trophy further down the scuzzy, lo-fi beach to where an older gentleman reclines on a chair. He turns to speak to me, and his wizened face looks distinctly familiar. Is that…. Former U.S. president George Bush?
No, it's not. But About Fishing does faces brilliantly despite its polygonal PS1-esque graphics. All the faces are those of real actors, I'm told by one of the publisher's representatives, each scanned into the game. Including, somehow unsurprisingly, a cameo from none other than Ben Starr of Final Fantasy 16, Clair Obscur: Expedition 33, and far too many other new games to count (go, boy, go!). It's not quite LA Noire levels of uncanny realism, but I have to admit – it looks pretty darn cool.
The older man explains how fishing works. I need to be patient, he says, and choose my targets wisely. It's here I get an opportunity to fine-tune my talents. Over-shooting a target is a good thing because I can whack the left mouse button to drop the line early, which is useful if I've already spied a fishy friend to pick on. The underwater camera comes in handy for this, giving a beneath-the-waves view of the creatures in a given spot.
Reel small fish
I find myself calmed by my own lack of skill
I try my best to hound one specific fish, who seems entirely disinterested in my line. It's not until I rotate my mouse a little to gauge the difference between the fish and my hook that I see how far away I've landed from it.
This is my main problem with About Fishing: the fishies are lethargic, unwilling to move too far towards the hook, so I need to land within a certain hitbox of sorts to catch their eye.
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I try my luck with a shoal of fish hiding behind a rock, figuring that numbers would surely be on my side. But even after I get a bite, I lack the dexterity to flick my hook around said massive rock. The line turns red with stress and eventually breaks, leading to the old man butting in with a helpful quip about how to avoid that happening again. Turning my mouse to angle a fish's head toward my character is one thing, but doing so from behind a boulder? Utterly impossible.
And here I sit for the remainder of my session. It's a slow, methodical process, one in which I find equal parts glee, annoyance, and relaxation. Fans of fishing minigames in the best RPGs will find ample amounts of all three in About Fishing's tactile mechanics – I only wish I'd gotten far enough to see more of its mysterious underbelly emerge from the gloomy depths. Still, this tasty morsel is enough to pique my interest. And, just maybe, set me off on a journey toward some sort of inner peace.
Check out some of the other best fishing games out there if you're keen to dip beneath the surface and catch your own dinner.
Jasmine is a Senior Staff Writer at GamesRadar+. Raised in Hong Kong and having graduated with an English Literature degree from Queen Mary, University of London, she started her games journalism career as a freelancer with TheGamer and Tech Radar Gaming before joining GamesRadar+ full-time in 2023. As part of the Features team, her duties include attending game previews and key international conferences such as Gamescom and Digital Dragons in between regular interviews, opinion pieces, and the occasional news or guides stint. In her spare time, you'll likely find Jasmine thinking/talking about Resident Evil, purchasing another book she's unlikely to read, or complaining about the weather.
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