Grand Theft Radar: Daddy's back, you glitches!

If you've been out to Francis International Airport in Dukes, you've probably seen the taxiing 747 on the runway - which apparently just taxis in circles, condemned to never be cleared for takeoff. It's also indestructible and completely unstoppable, which makes for an interesting bug if you confuse the game by driving directly into its landing gear and doing your best to get stuck under it.

Because the 747 can't roll over you or destroy your car, your ride will start to shudder violently as it tries to force its way out. Sometimes, it'll just squeeze itself between the plane's wheels and come out the other side, unharmed. Other times, you'll be mysteriously teleported onto one of the plane's wings, like we were here:

We've also heard reports that getting stuck under the plane's wheels can make you fall through the world, landing you either in the water underneath the airport, or in a glitchy "blue hell" that'll usually teleport you somewhere else in a few seconds. We weren't able to replicate that on video, but a few other enterprising players already have.

Of all the glitches in GTA IV, this one's the easiest to replicate, and most players have probably seen it at least once. But that doesn't make it any less horrific.

To see it for yourself, just make Niko stand in any corner, like so:

Now, rotate the camera around until it's bumping up against his face:

As Niko goes through his standing-around animations, you should see OH GOD WHAT THE HELL IS THAT

Weird bug, or subtle homage to The Blair Witch Project? You decide:


And for some more Grand Theft Auto goodness, check out our GTA IV cheats page for codes and walkthroughs for all things GTA IV.

June 6, 2008

Mikel Reparaz
After graduating from college in 2000 with a BA in journalism, I worked for five years as a copy editor, page designer and videogame-review columnist at a couple of mid-sized newspapers you've never heard of. My column eventually got me a freelancing gig with GMR magazine, which folded a few months later. I was hired on full-time by GamesRadar in late 2005, and have since been paid actual money to write silly articles about lovable blobs.