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  1. Games
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All Team-Up abilities in Marvel Rivals and the best ones in Season 2.5

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By Will Sawyer Contributions from Patrick Dane last updated 30 May 2025

Certain hero combinations can unlock powerful Team-Up boosts in Marvel Rivals, and Season 2.5 introduces even more

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Marvel Rivals Team-Ups stark protocol iron man and ultron
(Image credit: NetEase)
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With Marvel Rivals Team-Ups, you and your teammates can gain helpful passive boosts and new abilities which can be a massive boon during matches. There are 20 of them in the game right now and while some aren't quite so spectacular, mainly being fun gimmicks or matching things in the comics or MCU, there are a few that can improve a character a lot, turning them from a good hero to a great one.

Despite only being a Marvel Rivals mid-season patch, Team-Ups are seeing a surprising amount of work in Season 2.5. There are six new ones, with four being retired. From a transformational change to Ultron to Hawkeye getting a touch of freezing, there are new abilities to get your head around (and a couple to forget).

I’ve explained everything you need to know about Team-Ups in Marvel Rivals below to help you understand exactly how they all work and which combinations are best.

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Best Marvel Rivals Team-Ups for Season 2

Marvel Rivals Ultron shooting enemies and teammates with nano ray team-up ability

(Image credit: NetEase)
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If you just want to know which Team-Ups are best in Marvel Rivals, here are our recommendations, some of which make can make the best Marvel Rivals characters even better.

Season 2.5 has shaken up the Team-Ups meta though, with some classics like Iron Man’s Gamma Charge benefit and Ammo Overload being taken out of the game. Thankfully, there are some excellent new options available here if you've got willing teammates:

  1. Chilling Assault - Luna Snow x Hawkeye: This ability has the potential to be exceptionally deadly. Hawkeye has received some buffs in Season 2.5, and that’s only propelled further by this Team-Up. Now, Hawkeye can activate a new ability to get a freezing arrow. This is an AOE, so if enemies are bunched up, you can freeze multiple. This allows Hawkeye to set enemies up for an easy follow-up arrow to kill his target. On top of this, the freezing shot can go through walls, and it’s frightening. Expect hero bans in Marvel Rivals ranked to block this excellent Team-Up.
  2. Ragnarok Rebirth - Hela x Thor and Loki: While getting the most out of this Team-Up is highly reliant on having a very competent Hela player, the restorative benefits it provides are hugely useful, even if it results in just one clutch resurrection. Furthermore, Thor, Loki, and Hela are some of the best characters in the game, so they’re a great starting point to build a team around.
  3. Arcane Order – Doctor Strange x Scarlet Witch: Doctor Strange has taken some heavy hits in terms of nerfs, while Scarlet Witch has only seemed to get stronger, particularly with this Team-Up. The Mystic Burst ability she gains can be downright terrifying, letting her pummel barriers and Vanguards, and scare off dive characters with ease.
  4. Fantastic Four – Invisible Woman x Human Torch, Mr Fantastic, and the Thing: The extra damage resistance and bonus health generation isn’t game-changingly strong, but it’s still nice to have in a pinch. Another great aspect of this Team-Up is that it can affect up to three heroes – the most of any Team-Up in the game!
  5. Stark Protocol – Iron Man x Ultron: This Team-Up is pretty transformational for Ultron, especially in regards to being a Strategist. This grants the vibranium robot access to a new ability which, when activated, transforms his primary fire into a constant beam. However, what’s so good is that it allows Ultron to heal with his primary fire, which he can’t do otherwise. As he’s coming in a little underpowered, it’s a much-needed boost to his potential.

All Marvel Rivals Team-Ups

Marvel Rivals Team-Ups grid for season 2.5

(Image credit: NetEase)

Team-Ups in Marvel Rivals consist of an anchor character and at least one other character – these other characters gain benefits when the anchor character is on their team. That means activating one is as simple as players on the same team picking an anchor one of their Team-Up buddies.

With a Team-Up activated, characters can gain simple passive improvements, entirely new abilities on a longer cooldown, or even unique interactions that require the agreement of both players to use. However, the Team-Up anchor generally doesn’t directly benefit from the Team-Up itself, instead having stat boosts, such as increased health or damage, that are always active, regardless of whether the player is currently leading a Team-Up or not.

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Importantly, the non-anchor Team-Up participants immediately lose their benefits if the anchor switches to a different character! While you don't have to build your team around Marvel Rivals Team-Up powers, they can be a huge help in the right circumstances and are essentially free boosts for you and your allies.

There are currently 20 active Team-Ups in Marvel Rivals, with Season 2.5 bringing several notable changes to existing ones and even removing a couple. Here’s how they all work and what’s changed for Season 2.5:

  • (NEW) Chilling Assault – Luna Snow x Hawkeye: Hawkeye is imbued with ice energy, allowing him to fire Ice Arrows that Pierce through enemies! If an Ice Arrow travels beyond a certain distance, it instead Slows the target. The farther the Ice Arrow flies, the greater its damage.
  • (NEW) Jeff-nado – Storm x Jeff the Land Shark: When Storm unleashes her Omega Hurricane, if Jeff the Land Shark has It’s Jeff! ready, he can join in to conjure a ferocious Jeff-nado! Additionally, a Jeff-nade will form if Jeff encounters Storm’s Omega Hurricane after devouring enemies with It’s Jeff!. Enemies will be drawn into the swirling chaos after enduring sustained damage from the Jeff-nado for some time.
  • (NEW) Operation: Microchip – The Punisher x Black Widow: The Punisher upgrades Black Widow’s Red Room Rifle with a new Pulse Mode. While the ability is active, using Straight Shooter fires a pulse beam that deals piercing damage.
  • (NEW) Rocket Network – Rocket Raccoon x Peni Parker: Rocket Raccoon upgrades his B.R.B by integrating the Bionic Spider-Nest effect. Now, the beacon creates Cyber-Webs when placed and periodically spawns Arachno-Mines and Spider-Drones. Peni Parker can additionally deploy an Armored Spider-Nest that periodically drops Armor Packs that grant Bonus Health.
  • (NEW) Stark Protocol – Iron Man x Ultron: Iron Man upgrades Ultron's Encephalo-Ray into Nano Ray. For the ability's duration, Ultron can continuously fire an unstoppable Nano Ray that pierces through all characters, dealing damage to enemies and healing allies.
  • (NEW) Symbiote Shenanigans – Venom x Jeff the Land Shark: When using the Team-Up Ability in either his normal state or during Hide and Seek, Jeff extends symbiote tendrils to nearby allies, linking with them. Linked teammates receive continuous healing. When the ability reaches its maximum duration, all linked allies gain a large burst of healing, with excess healing being converted into Bonus Health.
  • Arcane Order – Doctor Strange x Scarlet Witch: Scarlet Witch gains the Mystic Burst ability while Dr Strange is on her team. Activating the ability replaces Chthonian Burst with a new attack where Wanda continuously fires a barrage of smaller magic projectiles so long as you hold down the button.
  • Stars Aligned – Captain America x Winter Soldier: Winter Soldier gains the Stellar Impact ability while Cap is on his team. This allows him to leap to an ally and slam the ground with his arm, dealing damage to nearby enemies. Furthermore, both players can agree to slam into each other, creating a shockwave that slows and damages nearby enemies.
  • Mental Projection – Emma Frost x Magneto and Psylocke: Magneto and Psylocke both gain a new ability while Emma Frost is on their side, letting them create an illusory duplicate. The duplicate copy mimics the player, using the same abilities they do (except for ultimates) but moves around by itself.
  • Ragnarok Rebirth - Hela x Thor and Loki: When Hela kills an enemy, she can automatically resurrect Thor and Loki if they happen to dead. If they're alive, she'll give them 100 bonus health instead.
  • Planet X Pals – Groot x Rocket Raccoon and Jeff the Land Shark: When Rocket or Jeff are near Groot, they will see a button prompt that lets them hop up on Groot's shoulders, gaining a small amount of damage resistance. Only one character can do this at a time.
  • Gamma Charge – Hulk x Iron Man and Namor: Hulk buffs both characters with gamma radiation. Iron Man benefits from enhanced damage for all his abilities while Armor Overdrive is active. Namor gains the Gamma Monstro ability, letting him summon a Monstro Spawn that constantly fires a long-range gamma ray beam with damage that increases the longer it focuses on the same target. This turret functions normally otherwise, contributing to Namor’s limit of two active turrets at a time, and benefits from Wrath of the Seven Seas.
    • Iron Man no longer benefits from Gamma Charge with Hulk.
  • Dimensional Shortcut – Magik x Black Panther: When these heroes are on the same team, Black Panther can use Wakandan Master to rewind a few seconds, returning him to an earlier position from and gaining bonus health based on his missing health.
  • Lunar Force – Cloak and Dagger x Moon Knight: When paired with Cloak & Dagger, Moon Knight gains a new ability that lets him create a dome on the spot that, when standing inside, heals Moon Knight and makes him invisible.
  • Guardian Revival: Adam Warlock x Star-Lord and Mantis: Adam Warlock grants Mantis and Star-Lord his Regenerative Cocoon ability, turning them into a soul after death which they can use to regenerate from, letting them get back to the fight quickly. As with Adam Warlock, this ability has a long cooldown, so it won’t necessarily activate after every death.
  • Storming Ignition – Storm x Human Torch: Storm’s ultimate can become a deadlier Burning Hurricane with some help from the Human Torch. Either Storm can cast Omega Hurricane on top of one of the Human Torch’s Supernova ultimate Flame Tornados or she can move into a tornado during Omega Hurricane. Alternatively, the Human Torch can follow a button prompt on a nearby Storm using her Omega Hurricane to activate Supernova and automatically ignite the hurricane. Additionally, Flame Tornados that Storm touches while Burning Hurricane is active grow in size and deal more damage.
  • Fastball Special – Wolverine x Hulk and The Thing: Wolverine players can interact with friendly Hulk and Thing players to hop into their arms, so long as they also agree to the interaction. The player carrying Wolverine can then lob him towards enemies. If Wolverine hits an enemy, they take moderate damage and are briefly knocked over.
  • Atlas Bond – Iron Fist x Luna Snow: Iron Fist imbues Luna Snow with Chi, granting her a new ability. When activated, she creates a powerful blast around her that pushes back enemies with damage and applies a slowing effect, while also healing her allies.
  • Fantastic Four – Invisible Woman x Human Torch, Mr Fantastic, and the Thing: When Invisible Woman is on the same team as any of the other Fantastic Four members, she provides them with an extra ability that grants temporary damage resistance and regenerates bonus health based on missing health.
  • ESU Alumnus – Spider-Man x Squirrel Girl: Spider-Man grants Squirrel Girl a new web bomb ability which explodes when it hits a player or the environment, webbing up anyone caught in its blast radius.

The following Marvel Rivals Team-Up abilities have been removed, but they’re still visible in the Team-Ups menu and are listed as “unavailable”. This might mean they could get re-enabled in the future, but they aren’t usable in the game for now:

  • (REMOVED) Metallic Chaos – Scarlet Witch x Magneto:
    Magneto automatically gains an extra ability that temporarily powers up his greatsword with chaos magic, allowing him to slash enemies with extra power and range.
  • (REMOVED) Voltaic Union – Thor x Storm and Captain America:
    Storm and Captain America gain access to Thorforce, granting them electrical augmentations. That means Storm gets a new storm barrage ability, while Cap’s shield becomes imbued with thunderpower. He also gets a speed boost.
  • (REMOVED) Ammo Overload – Rocket Raccoon x Punisher: Rocket Raccoon gains an extra ability called the Ammo Overload Device when he's on a team with the Punisher. When deployed, the device grants only the Punisher bottomless magazines and increased fire rate when he's nearby.
  • (REMOVED) Allied Agents – Hawkeye x Black Widow: Hawkeye provides Black Widow with an extra ability that, when activated, lets her see static afterimages of enemies exactly like in Hawkeye’s ultimate. These images can be shot to deal damage to the enemy player, but she can’t deal critical damage while this ability is active.
  • (REMOVED) Symbiote Bond – Venom x Spider-Man and Peni Parker: Venom grants the spider-pair an extra symbiote expulsion ability that knocks enemies back while active. Both abilities are very short but also make Spider-Man and Peni Parker completely invincible while active.
  • (REMOVED) Chilling Charisma – Luna Snow x Jeff the Land Shark: Luna Snow grants Jeff the Land Shark an extra ability that temporarily turns his Aqua Burst into Frozen Spitball, which deals slightly more damage and has a much larger blast radius.

© GamesRadar+. Not to be reproduced without permission.

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Will Sawyer
Will Sawyer
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Guides Editor, GamesRadar+

Will Sawyer is a Guides Editor at GamesRadar+ with over five years of experience in writing online guides, news, and features, and has a BA (Hons) in Journalism. Starting as a freelancer, Will contributed to startmenu and Game Rant before joining the GamesRadar+ team in August 2021. Since then, he has written hundreds of guides about a huge range of games, with shooters and action games being his areas of expertise. Outside of writing about games, Will hops between multiplayer shooters with friends, such as Darktide and Helldivers 2, and delves into whatever has been on his backlog for far too long. He also tries to get through his never-ending Warhammer pile of shame of grey Tyranids, Aeldari, and Chaos Space Marines.

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