Bethesda was told "Skyrim can't survive going up against Call of Duty," but Pete Hines knew the RPG could launch against Modern Warfare 3: "They're a big brand, but they're not a better game"

Skyrim
(Image credit: Bethesda)

By 2011, Bethesda had established itself as an RPG studio with reach well beyond the genre's historic niche, and the then-upcoming launch of The Elder Scrolls 5: Skyrim was hotly anticipated. There was just one problem: it was launching the same week as Modern Warfare 3, and nobody believed the fantasy RPG would live past the competition.

"Oh, Skyrim can't survive going up against Call of Duty," former Bethesda marketing boss Pete Hines, speaking in an interview with DBLTAP, recalls being told. "Same window. Everybody's gonna play Call of Duty. Nobody's gonna buy your game. I just said, 'I get that they're a big brand, but they're not a better game. I will go up against those guys. I will spend [marketing money] against those guys. I will never spend anywhere near as much and I can still win.'"

Hines had a decades-long career at Bethesda, and the interview covers much of it – including his frustration over how everyone assumed that any new game from the publisher came from "Todd Howard's team."

Dustin Bailey
Staff Writer

Dustin Bailey joined the GamesRadar team as a Staff Writer in May 2022, and is currently based in Missouri. He's been covering games (with occasional dalliances in the worlds of anime and pro wrestling) since 2015, first as a freelancer, then as a news writer at PCGamesN for nearly five years. His love for games was sparked somewhere between Metal Gear Solid 2 and Knights of the Old Republic, and these days you can usually find him splitting his entertainment time between retro gaming, the latest big action-adventure title, or a long haul in American Truck Simulator.

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