How long is the Silent Hill 2 Remake?

How long is the Silent Hill 2 Remake?
(Image credit: Konami)

How long the Silent Hill 2 Remake depends on you. It covers the same story as the original game, but with a different pace thanks to new gameplay, puzzles, more open areas and more. This has more of a focus on puzzles and additional challenges, as well as the opportunity to more openly explore (and get lost) in certain locations, which can all change the time depending on what you do or don't do.

Silent Hill 2 will take roughly 20 hours to complete on average, but that number can go up or down, and doesn't take into account the additional content you can explore in NG+. I'll explain how long to beat the Silent Hill 2 Remake in more detail below, and what elements can change its length.

How long to beat the Silent Hill 2 Remake?

How long to beat the Silent Hill 2 Remake?

(Image credit: Konami)

The Silent Hill 2 Remake takes roughly 17-22 hours for most players to beat.

Although this depends on how skilled you are as a player, how quickly you solve puzzles, and how much you explore off the beaten path for collectibles and new challenges. Silent Hill 2 Remake isn't an open world game but it does have some open sections that are non-linear and leave you free free to explore. With optional puzzles like the Silent Hill 2 Remake Garage Jack lever letting you go off the beaten path to find new rewards.

Silent Hill 2 Remake new game plus

(Image credit: Konami)

It's also worth addressing New Game Plus and how the Silent Hill 2 Remake NG+ options add access to new items, graphic modes and even new endings that can't be obtained in a first playthrough. For example, those who try it can get a Chainsaw, one of the most deadly of all the Silent Hill 2 Remake weapons.

This means that a completionist - or at least somebody who wants the complete Silent Hill experience - will have to go through the story multiple times for the full picture. In fact, with 8 different Silent Hill 2 Remake endings available to players, that will mean somebody who wants to see them all (and not just look them up on YouTube) will have to play through the game multiple times over.

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Joel Franey
Guides Writer

Joel Franey is a writer, journalist, podcaster and raconteur with a Masters from Sussex University, none of which has actually equipped him for anything in real life. As a result he chooses to spend most of his time playing video games, reading old books and ingesting chemically-risky levels of caffeine. He is a firm believer that the vast majority of games would be improved by adding a grappling hook, and if they already have one, they should probably add another just to be safe. You can find old work of his at USgamer, Gfinity, Eurogamer and more besides.

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