"FromSoftware is making steady progress" amid push "to develop IP in games" and film, says owner Kadokawa as Elden Ring movie looms
FromSoftware is mid-transformation
FromSoftware parent company Kadokawa has just released new financial results revealing the Dark Souls developer is committing to more self-publishing and self-funding while it works on converting video game IP to big deal movies like Elden Ring's.
The Elden Ring movie is already in production under A24 and 28 Days Later writer Alex Garland, who is serving as both its scriptwriter and director, and it's due to release on March 3, 2028. But 2028 feels so far away when Kadokawa predicts 2026 profits will drop something like 40.3% "due largely to ELDEN RING NIGHTREIGN main game and DLC," the company exclaims in its financial report. So, since FromSoftware's catalogue is getting stale, Kadokawa wants another round of everything – more game IP, more film adaptations – as it relies on the Dark Souls developer for business.
"FromSoftware will steadily advance initiatives aimed at maximizing earnings by developing titles using its own capital and optimizing the business scheme including its publishing structure," says Kadokawa. "We are making steady progress in strengthening the ability to develop IP in games and the cultivation of human resources."
On that last point, Kadokawa later explains in its report that it's beginning to roll out a "special early-retirement program" for employees aged 45 and older.
It seems the aim of this program, which will begin on July 31, 2026, is to cull staff numbers, but in a nicer way. Anyone who meets the age and job rank requirements, and has been with Kadokawa for at least five years, will, seemingly, be helped to retire extra early.
"This initiative is expected to optimize fixed costs and improve productivity, directly contributing to improved profitability," says Kadokawa. The company doesn't explicitly state if the program is exclusive to parent company employees, or if it will extend to properties like FromSoftware, too.
The live-action movie adaptation of #ELDENRING, produced by the studio A24 in partnership with Bandai Namco and filmed for IMAX, is slated for release on March 3, 2028.Production will begin in Spring 2026, and the full cast has been announced. Learn more: https://t.co/WyyyXMkiUF pic.twitter.com/gR3Mxxl5LtApril 20, 2026
Kadokawa is clear, however, in saying it wants FromSoftware to "make further advances in the development of the media mix, including adaptation into videos." Several projects have already been announced in pursuit of this goal: in addition to the Elden Ring film, FromSoftware has a Sekiro anime coming to Crunchyroll this year, and there's an R-rated Bloodborne animated movie in the works.
Side note: I consider myself a Tier 1,000 Bloodborne fan, and even so I'm skeptical when I say fellow superfan and YouTuber JackSepticEye is producing the movie. I'm curious about why Sony prefers a, however well-meaning, gaming personality to manhandle its beloved IP rather than another studio. But, you know. At least we're getting more Bloodborne.
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A strong message throughout Kadokawa's report is, go big and FromSoftware. The parent is eager to "further expand the fan base globally," it says, while "FromSoftware is making steady progress in revamping its business model to maximize earnings."
The developer, an expert in punishing dark fantasies, is a strange cash cow with weird lumps and boils. But Kadokawa is clearly hoping that's what game and film audiences want – and, based on all the hours of the day I've lost to Yharnam, I'm inclined to agree.

Ashley is a Senior Writer at GamesRadar+. She's been a staff writer at Kotaku and Inverse, too, and she's written freelance pieces about horror and women in games for sites like Rolling Stone, Vulture, IGN, and Polygon. When she's not covering gaming news, she's usually working on expanding her doll collection while watching Saw movies one through 11.
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