Clair Obscur: Expedition 33 leads say "our vision is to ship quality games," and "we don't believe you need to have a lot of people to do that"

An RPG party strolls through a whimsically colorful fantasy landscape.
(Image credit: Kepler Interactive)

Clair Obscur: Expedition 33 studio Sandfall Interactive doesn't plan on expanding significantly following the breakthrough success of its debut launch.

Talking to Edge Magazine for issue #419, Expedition 33 creative director Guillaume Broche and lead programmer Tom Guillermin were asked whether Sandfall's next game will be bigger than Expedition 33, and they had a pretty decisive answer.

Jordan Gerblick

After earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever horror game I'm too afraid to finish.

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