Saber Interactive CEO says Saints Row had to die because the games were too expensive: "The days of throwing money at games other than the GTAs of the world is over"

Saints Row Review
(Image credit: Deep Silver)

Saber Interactive Matthew Karch has given his two cents on the apparent quiet death of the Saints Row franchise, saying the games got too expensive and lacked direction.

In an interview with Stephen Totilo for Game File (paywalled), Karch said "the Saints Row team is gone" and explained his assumptions on why the series isn't likely to get a new installment any time soon.

Jordan Gerblick

After earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever horror game I'm too afraid to finish.

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