Hideo Kojima excitedly reports another 0.1% growth in Death Stranding 2 players who kept playing after the credits rolled, and I'm really starting to think he just wants y'all to get it to 80%

Hideo Kojima waving near a Sam Porter Bridges statue
(Image credit: Kojima Productions)

Presumably typing with his bloodshot eyes still glued to a number on his desktop monitor, Hideo Kojima announced that the percentage of Death Stranding 2 players who have kept portering bridges, or whatever it is they're doing in this game, after finishing the game itself has risen from a mere 79.5% to a staggering 79.6%.

That's "according to the latest data from yesterday," Kojima said in his latest post-game percentage post (PPP, we in the business call it). The director also asked players to "make the most of the Obon summer holiday and play to your heart’s content," referring to Japan's Obon festival, one of its major holiday seasons (not to be confused with Golden Week).

Joking aside, I do think post-game play is an especially fascinating metric for a game like Death Stranding 2, which lacks many of the replay value hooks seen in, shall we say, more ordinary games. You aren't going to start New Game+ and start leveling some MacGuffin to 200 while previously unseen bosses dramatically saunter in from off stage. There isn't even a true New Game+. This ain't Nier: Automata or Armored Core 6. No, there's just more of this – a world to see and touch, and things to deliver.

Austin Wood
Senior writer

Austin has been a game journalist for 12 years, having freelanced for the likes of PC Gamer, Eurogamer, IGN, Sports Illustrated, and more while finishing his journalism degree. He's been with GamesRadar+ since 2019. They've yet to realize his position is a cover for his career-spanning Destiny column, and he's kept the ruse going with a lot of news and the occasional feature, all while playing as many roguelikes as possible.

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