Former World of Warcraft producer reunites with another WoW vet on Riot's League of Legends MMO: "I have a feeling we’ll be moving fast on day one"

World of Warcraft's Panda race
(Image credit: Blizzard)

We just got our first major update for the year on Riot's long (long, long) awaited League of Legends MMO, as former World of Warcraft producer Raymond Bartos has announced that he's joined the project. Bartos's announcement highlights his reuniting with engineer Orlando Salvatore, after the two worked together on some of the better-received features of modern WoW, including Plunderstorm and the gear update.

"From my very first conversation with Riot," Bartos says on Twitter, "I immediately gravitated toward their values—and I was genuinely impressed by how clearly those values showed up throughout the interview process. It made it obvious that kindness, respect, and care aren’t just words here, but something the team truly lives by."

Many of those features are also on the credits list of former WoW lead software engineer, Orlando Salvatore, and Bartos notes that he's particularly excited to work alongside him once again. "Given our track record on World of Warcraft, I have a feeling we’ll be moving fast on day one."

Dustin Bailey
Staff Writer

Dustin Bailey joined the GamesRadar team as a Staff Writer in May 2022, and is currently based in Missouri. He's been covering games (with occasional dalliances in the worlds of anime and pro wrestling) since 2015, first as a freelancer, then as a news writer at PCGamesN for nearly five years. His love for games was sparked somewhere between Metal Gear Solid 2 and Knights of the Old Republic, and these days you can usually find him splitting his entertainment time between retro gaming, the latest big action-adventure title, or a long haul in American Truck Simulator.

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