007: First Light isn't an Uncharted-style action game, but it's not just another Hitman game either: "We are leaning a lot on what IOI does best"

A screenshot of James Bond in 007 First Light's reveal trailer.
(Image credit: IO Interactive)

At first blush, 007: First Light looks like quite the departure for Hitman developer IO Interactive, but apparently it's also not the straightforward, Uncharted-style action game that it appears to be. Fear not, there's still plenty of Hitman DNA in there.

We caught up with IO's 007 franchise director Jonathan Lacaille during Summer Game Fest 2025, and we basically asked him for a vibe check. Is 007: First Light the linear, cinematic action game it looks like in its announcement trailer from this week, or can we expect to see more of the Hitman series' systems-driven design that IO has become known for these days?

Jordan Gerblick

After earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever horror game I'm too afraid to finish.

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