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After 9 years of work, team behind GTA 5 multiplayer mod that rivalled Rockstar-owned FiveM says Take-Two is shutting the project down: "Thank you for being part of this journey"

News
By Catherine Lewis published 10 February 2026

Support for Alt:V will end by early July

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

Three playable characters stand in a triangle wearing suits and holding guns in GTA 5
(Image credit: Rockstar Games)
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Fan-made GTA 5 multiplayer platform alt:V Multiplayer is closing its doors as the team claims Rockstar owner Take-Two itself has requested its shutdown, nine years since work on the project began.

The alt:V team has been working on its multiplayer platform for nine years now, describing it as "a free modification for Grand Theft Auto V that lets you play on dedicated servers with custom gamemodes." If that sounds familiar at all, it might be because it's the same sort of deal as FiveM – "a modification for Grand Theft Auto V enabling you to play multiplayer on customized dedicated servers, powered by Cfx.re." It's best known for housing roleplay servers.

In 2023, GTA developer Rockstar Games officially acquired the Cfx.re team, and consequently FiveM itself, which is still going strong to this day. However, by July, the same won't be able to be said for alt:V.

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"This is not an easy message to write," alt:V team member Vadzz writes in a statement on the project's Discord server (highlighted by Twitter user @videotechuk_). "For the past nine years, we've been building alt:V – starting as a small side project and growing into a full-scale multiplayer platform used by hundreds of servers and thousands of players around the world. It's been years of solving hard problems and trying new ideas."

However, Vadzz alleges, "Rockstar Games and Take-Two Interactive have made it clear that FiveM is the only authorized platform for GTAV multiplayer modding, as defined in their Platform License Agreement (PLA). In accordance with that policy, and at Take-Two's request, alt:V will begin a structured shutdown process in 2026."

From March 2, "no new community servers should be accepted onto alt:V," while public access to the server toolkit will be discontinued. "We encourage all server owners currently operating on alt:V to begin planning their migration to FiveM as early as possible," Vadzz adds.

Then, by May 4, "the public server listing will be shut down and will no longer be accessible." Vadzz encourages users to "make sure you can still log into the Server Manager before this date, so your server continues working and you retain access to required tooling during the transition."

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GTA 5

(Image credit: Rockstar Games)

Finally, as of July 6, "alt:V is expected to reach end-of-support as community operations wind down. All remaining community servers are expected to cease operations by July 6, 2026. By that time, community servers must have migrated." With this, both the game client and server toolkit "will no longer be available or supported," while "backend infrastructure will be permanently shut down."

Vadzz acknowledges that "this is tough news for everyone – both developers and players. As FiveM is now Rockstar Games' official platform for modding-based experiences, we've done our best to give you extra time to move your servers to their new home, and we will continue to do everything we can to make the switch over as smooth as possible. All of us have put a huge amount of time and energy into building alt:V. Thank you for being part of this journey and for everything you've done to help multiplayer grow."

It's worth noting that the Creator Platform License Agreement for Cfx.re was updated just last month on January 12, so it seems likely that the alleged shutdown request followed this. Regardless of why this is apparently only being enforced now though, this is no doubt a blow for alt:V's still active community.

This all comes a year after claims from a former FiveM dev that the Rockstar-owned mod is dying.

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Catherine Lewis
Catherine Lewis
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Deputy News Editor

I'm GamesRadar+'s Deputy News Editor, working alongside the rest of the news team to deliver cool gaming stories that we love. After spending more hours than I can count filling The University of Sheffield's student newspaper with Pokemon and indie game content, and picking up a degree in Journalism Studies, I started my career at GAMINGbible where I worked as a journalist for over a year and a half. I then became TechRadar Gaming's news writer, where I sourced stories and wrote about all sorts of intriguing topics. In my spare time, you're sure to find me on my Nintendo Switch or PS5 playing through story-driven RPGs like Xenoblade Chronicles and Persona 5 Royal, nuzlocking old Pokemon games, or going for a Victory Royale in Fortnite.

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