Final Fantasy 7 Rebirth director "would love" to make a AA game with a similar scope to Clair Obscur: Expedition 33 that's "really focused on one area"

Aerith from Final Fantasy 7 Rebirth prays
(Image credit: Square Enix)

Final Fantasy 7 Rebirth director Naoki Hamaguchi hasn't been shy about his admiration for Clair Obscur: Expedition 33, this year's JRPG-inspired hit, even going as far as calling it his game of the year. But the growing trend of successful AA games has him itching to try the same thing... if only he could ignore his important role at Square Enix.

When asked about Clair Obscur and if other AA games have affected how the team views game production in an interview with GamesRadar+, Hamaguchi acknowledges that "the cost involved in creating AAA games really have risen so much" via a translator. But the main difference manifests in "how complete and multi-faceted [the games] can be."

Freelance contributor

Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that's vaguely silly. Also has an English Literature and Film Studies degree that he'll soon forget.

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