Fallout 4's interweaving quests were a massive departure from Oblivion and Skyrim, but it makes the RPG "the most replayable of all the Fallout games"

Fallout 4
(Image credit: Bethesda)

Fallout and Elder Scrolls series writer Emil Pagliarulo reckons Fallout 4 is the most replayable game in the series due to factions interweaving with each other.

Speaking to GamesRadar+, Pagliarulo explains, "The interesting thing about Fallout 3 is there are no faction quests," while making note of Oblivion and Skyrim's questlines like the Thieves Guild, Fighters Guild, and Dark Brotherhood. He continues, "For Fallout 4, it was the first time we said, 'You play Skyrim, and you play these factions, but they're just connected from the main quest. They're really self-contained. In Fallout 4, let's weave everything together'. And it was the first time we did that."

Scott McCrae
Contributor

Scott has been freelancing for over three years across a number of different gaming publications, first appearing on GamesRadar+ in 2024. He has also written for the likes of PC Gamer, Eurogamer, VG247, Play, TechRadar, and others. He's typically rambling about Metal Gear Solid, God Hand, or any other PS2-era titles that rarely (if ever) get sequels.

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