Baldur's Gate 3 and Divinity lead writer says AI-generated writing is a "3/10 at best" and "doesn't" actually improve game development
Larian Studios has toyed with AI tools
Weekly digests, tales from the communities you love, and more
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
Larian Studios has been taking some heat of late due to the apparent use of generative AI in the conceptualization process of development. One of the leads on Baldur's Gate 3 and the upcoming new Divinity game took an opportunity to quell concerns, making it clear such tools aren’t being used for any actual scripting because, to be blunt, what they make is generally terrible.
Adam Smith, writing director at Larian, responded to a question on the subject during a Reddit AMA. "We don't have any text generation touching our dialogues, journal entries, or other writing in Divinity," he says, unequivocally dispelling the idea of the technology encroaching on actual creativity.
He goes further, responding to whether using generative text as a placeholder helps game production with a simple, "it doesn't," before expanding on Larian's process. "We had a limited group experimenting with tools to generate text, but the results hit a 3/10 at best and those tools are for research purposes, not for use in Divinity," Smith writes.
Comment from r/Games
"Even my worst first drafts - and there are a LOT of them - are at least a 4/10 (although Swen might disagree)," he continues, "and the amount of iteration required to get even individual lines to the quality we want is enormous."
There are a "great many eyes and hands" that touch any given line or piece of text before something ships, he says to finish. That's something which shouldn't be under-appreciated: large studios have layers of approval for each department. For a company like Larian, producing RPGs as deep as Baldur's Gate 3 and the Divinity series, no creative choice is an island, and utilizing ChatGPT or whatever derivatives simply can't substitute for actual collaboration.
Smith's other point stands, too. The slop this software produces is subpar to human hands in every meaningful way, and any feedback session would only make that even clearer. However the next Divinity stands up, it'll be due to the hard work of Larian's devs all the way around.
Weekly digests, tales from the communities you love, and more

Anthony is an Irish entertainment and games journalist, now based in Glasgow. He previously served as Senior Anime Writer at Dexerto and News Editor at The Digital Fix, on top of providing work for Variety, IGN, Den of Geek, PC Gamer, and many more. Besides Studio Ghibli, horror movies, and The Muppets, he enjoys action-RPGs, heavy metal, and pro-wrestling. He interviewed Animal once, not that he won’t stop going on about it or anything.
You must confirm your public display name before commenting
Please logout and then login again, you will then be prompted to enter your display name.


